Legends aren't born! Legends are made! From the humble beginning of those seeking glory, they strive to rise to the occasion to establish their legacy.
Legacies crafted from the ambitions and actions of those extraordinary. Born with powers that exceed the capabilities of mere mortals, everyone is destined for greatness.
Remember, Legends aren't born. Legends are made! However, every legend is different from the other. Every legacy leaves a wake of darkness in its wake or a shining ray of hope. The question is, what type of legend will you be?
WELCOME TO Dawn of Tomorrow!
< People Read, Please! >
updates
< CRISIS SYSTEM ARRIVED! > The Crisis System has finally be constructed and release to the general public. We encourage people to test out the system and enjoy themselves in drafting grand stories capable of changing the dynamics of the Role-Play World. Understand that the system is new, thus there are some kinks to be worked out that we couldn't due to not having enough man power to test! Make sure to read the rules which are placed in the Rules and Checks section of the RP Boards.
< THE NEXT MAJOR EVENT! > The Next Major Event will arrive starting the first week of Decemeber! Why are we making this announcement so early? Because we want to provide ample amount of opportunity to warn the community to start preparing and testing out their move sets. It will be a faction event once more, which means Heroes vs Villains BUT remember that Vigilantes are now thrown into the fray. It would be utter chaos so stay tune!
< To Be Announced > TBA
► Hero Arc - Entrance Exam Battlefield→ You All Will be Placed on the Battlefield Surrounded by NPC Bots. These Bots are Actually Robots, But There Are Two Types of Robots. → A Villain Bot Represents the Enemy which are Represented by Red Numbers. They Hold X Amount of Points. → A Rescue Bot Represents the Act of Saving a Citizen (beating up a bot to save another bot) which are Represented by Blue Numbers. They Hold X Amount of Points. → The Difficulty of Each Bot is Represented by the Number, which Represents Their Health Point. The Lowest is 1 HP to 7 HPs.
→ Each Turn, You Can Only Perform 3 Total Techniques (6 Freeform Attacks). You Can Only Attack Directly to the Left, Right, Up, and Down of Your Location. → When Moving Throughout the Battlefield, Your Speed Determines How Many Blocks You Travel. 10 SPD is 1 Block | 20 SPD is 2 Blocks → Pay Attention to Each Others' Posts. If Somebody Posts Before You Killing a Bot, And Your Post is Killing the Same Bot. Your Post is Voided. → Placing the Last Damage Point on a Bot Results in Your Kill. We are Heroes, But This is a Competition.
→ Each RPer May Only Post Once Per Map Update. The Second Post Before A Map Update Will be Voided. → Failure to Post During a Cycle (Each Round Before Map Update) Results in 1 HP Damage if NPC Bots are Next to you.
Gintoki was placed in the middle of some sort of district with a load of robots around him. Gitnoki immediately turned to his right before placing his right hand on the hilt of his sword and in one swift motion performed two quick strikes to one of the robots (C5) before resheathing his sword.
Gintoki: Let's see how many I can take down without using my quirk.
Gintoki moved downwards (B6) before he spotted a different type bot (A6) and in a swift manner, he unsheathed his sword before performing 4 slashes as re-sheathed his sword right after.
Description: The War gear is Gintoki hero's costume. His costume is based off old samurai attire and underneath Gintoki has a thermal undervest, the vest technology in order increase blood circulation, this allows the body to work more efficiently.
Illustration: Look above esa.
Payment: 2,000
Name: Katana
Equipment Type: Weapon
Equipment Grade: C
Type: Supplementary
Range: Self
Damage: Sheath Blocks 1 Damage
Description: Katana is Gintoki's weapon. The Katana has a one-meter blade and a 0.5 hilt with a circular guard. The hilt is black and silver while the guard is pure black, while the guard is able to block one damage.
Stock: 1
Payment: 1,500
Name: Iaido Trait Point Cost: 5
Fighting Style Description: Iaidō (居合道), abbreviated with iai (居合), is a Japanese martial art that emphasizes being aware and capable of quickly drawing the sword and responding to a sudden attack. The term Iaidō (居合道) refers to a specific style of kenjutsu that is concerned with the smooth, controlled movements of drawing the sword from its scabbard, striking or cutting an opponent, removing blood from the blade, and then replacing the sword in the scabbard. The linear motion and force applied to draw the sword from the scabbard results in slashes that are faster and stronger than ones executed with the sword already drawn.
Iadio practitioners gain +5 STR and SPD.
Iadio practitioners gain +0.5 SPM to attacks performed with a sword.
"Mo-Ri Jin. Nice to meet you Erik. Seems we have a lot in common eh? I was always told by my people that we were direct descendants of Son Wukong. Ya know, the Monkey king. And you're Bla-"
As Erik was shaking Mo-Ri's hand it seemed his suit would retract it's claws, lightly scratching Mo-Ri as he tried to imply African Americans were monkeys. "Oh shit dawg, my suit be fuckin up sometimes dawg. My bad." As Stein began to announce the commencement of the event Killmonger would walk off, extending his spear to it's full height as he and the other heroes walk into the building. The Golden Jaguar would be put near the center of the pseudo-city. Erik Killmonger would smile, it seemed he was in somewhat of a favorable position. He would look to his left, as there appeared to be a somewhat large robot. He would attack it, moving towards its position Erik would begin to dash, he could feel his speed beginning to raise as he kicked off the ground, launching himself into the air so that he could push his spear through the chest of the robot. He would make sure to press the button on the center of his spear to enhance the damage further. The first jumping attack would only be the first of a larger combination. Erik would pull his spear out, before performing three additional quick lunging stabs with the rotating spear head. Upon the last stab, the robot would collapse as a few internal explosions went underway.
As Erik's speed was enhance he could feel himself getting faster (as he moved from F4 to E4). Upon arriving to the next block, he would attack the next bot in front him. As this bot was considerably smaller he would only need to perform two rotating spear-head lunges before the bot collapsed and self-destructed, he had saved someone it didn't really matter to him unless the proctors thought it was heroic. "Too easy..."
Name: Black Bolt Equipment Type: Weapon Equipment Grade: C Type: Supplementary Range: 2m Damage: +1 DMG to Spear-related Techniques & Freeform Description: Black Bolt is a two meter long black spear, the spear is composed of a unique non-conductible metal that is also pretty flexible enabling it to take some damage before being completely destroyed. Red Bullet has a number of unique mechanism built into it that allows the spear to perform a number of feats. For one, the spear-head is capable of rotating the user can initiate this by simply pressing a button. The rotating spear head then acts like a drill. Allowing the user to drill into enemies, and effectively increasing the damage of his spear-related techniques. The mechanism is triggered through a button placed on the spear. The spear can be used for battle for a number of purposes: it can be used as a defense (technique), a medium of escape by using the pole to launch oneself away from enemy attacks etc.
Stock: N/A Payment: 1,500 Gold
Name: Golden Jaguar Habit Equipment Type: Costume Equipment Grade: C Stats: +5 SPD, +5 ACC Damage: 4 Description: Passed down from father to son, the Golden Jaguar Habit was first worn by the Prince of Wakanda, N'Jobu. Although the traditional ceremonial regalia was that of the black panther. As the second son of the leader of the Wakandan Panther Cult, N'Jobu was crowned with a Golden Jaguar Habit made of a Vibranium weave similar to that of his brothers. After passing, N'Jobu's suit would by rights belong to Erik, his son. This suit is a garb which conforms to the body. It's an gold and black suit that is vaguely reminiscent of both a Black Panther and a Jaguar. It compresses the body and forces efficiency, granting the user enhanced speed and accuracy. The mask/helmet was made to not give off any visible expression, simply featuring panther like ears near the top. The lenses in the mask cut glare and enhance the Panther's natural night vision as well as providing a number of unique precautions. Due to the mask being cushioned and filtered, the user is protected from inhalation based toxins and high frequency sounds. Thanks to the filtered lens the user is capable of seeing in smoke and dust clouds. The suit has claw-like gloves which allow the user to do piercing damage with them.
Name: The Monkey King's Yongpyo Equipment Type: Costume Equipment Grade: C Stats: +10 [STR] Damage: Description: This Wardrobe is a compressive muscle gear is similar to many other gears that use tightly compressed clothing/armor to increase and help blood flow; Except this gear focuses on supplementing the muscles directly instead of blood flow (though it does give slightly better flow to the brain). This gear comes in the look of circular bands/wraps that are placed around the abdominal area, wrists and lower legs, being crafted with light black metals covered in a cushioned leather that are tiger striped. Due to Mo-Ri Jin being more against concealing himself costume wise, It doesn't cover his face, simply wears a winged band around his forehead. The garments apply mechanical pressure to the body, compressing and helping support underlying muscle tissue to increase performances. The gear lowers stressful movement related discomfort, increased performance and faster muscle recovery when moving. The gear when worn while performing any action helps decrease muscle vibrations (which can cause muscle fatigue), thus increases the users strength. Payment: 1,500 Gold Depiction:
Name: Ruyi Jingu Bang Equipment Type: Accessory Equipment Grade: C Type: Offensive Range: 6 Meters Max (Original 2 Meters) Damage: None Description: Ruyi Jingu Bang is a 3.3m long spear with a nigh glowing silvery coloring to it. A unique mechanism of the spear is that it can be broken into sections connected by a small chain (made of same material), allowing for an extended range (3 times its original length). This helps Mo-Ri catch enemies off guard, thinking that his spear has a limited range. Stock: 1 Payment: 1,000 Gold
Well the exam started and it seemed Mo-Ri simply had to fight random robotic henchmen. Some had "citizens" to rescue while the others simply needed to be defeated In a swift manner. This was nearly Mo-Ri's style, but he'd much rather be directly combating the actual students to show why he's the best. As soon as the thing started, Mo-Ri took the provided time to change into his costume, bandage up the hand that Erik accidentally cut and stretch a bit.
"Let's go!!! I wonder how Erik will do. Aha or those guys...."
Mo-Ri looked over to his left and then right, taking note of Arthur and T'challa respectively. They seemed to be tops of the class also and could be some of his biggest competition.
At this point Mo-Ri made his move. He'd dart directly north of his location, placing him directly in between two of the enemy bots (E7). He'd swiftly take his spear off of his back and perform a couple of thrusts at each of them, dealing enough damage to completely shatter them both.
Kuvira finished her sign up and waited with the other applicants. Moments after everyone finished signing up they were led "Outside". They went to what looked like a whole town within Dawn University. There were cars, buildings, a water fountain even! Dawn University truly lived up to the hype, which was great for kuvira. Not only would she receive hero training but they had the best equipment to aid in that. Being so entranced by everything Kuvira paid little attention to the speaker turning on.
"The Entrance Exam is starting in 1 minute. You will be allowed to use any Costumes and Weapons. We would like to see your abilities in your comfort state. Quirk or not, being a hero is determined by your will. Good luck everyone.”
Kuvira cracked her neck as the announcement went on; she was ready. The man told everyone to begin and Kuvira dashed into action. The situation was pretty simple. There were villians and civilians that needed help.
"I'll try and spend most of my time saving people while the others work on the villians. As the future symbol of peace saving the people in immediate danger is my first priority- Always.
Kuvira activated Euro step (let's me move at 2.5 SPD) to get around quicker, followed by rock and roll.
To her right she saw a civilian being attacked by a robot so she, without hesitation, began attacking the bot from her current position while moving forward. She would throw a series of punches causing earth to fly from the ground towards the target. She needed to do as much damage as possible to drop this thing quickly, so she made the earth a little chunky to pack a punch. (B. Speed and Rock and roll increase my FF to 1.5 per attack.) With only 5 punches the bot (I-2) would be dropped. She would then take the civilian to the nurses stationed throughout.
She would then spot a civilian ahead of her (H-1) that needed saving so she fired a chunk of earth at it as well.
Name: Mother Earth Quirk: Earth Bending Quirk Level: Basic Rank: Delta Experience Points: Free Type: Offensive | Defensive | Supplementary Range: Close Damage: None Description: Mother Earth is the Parent Technique of the Earthbending Quirk. The user is capable of telekinetically controlling nearby earth, and its various forms, through sheer will while physical strikes aids in navigating in however manner chosen. In the basic level of Earthbending, the user is only capable of bending earth and various solid forms that contain large portions of unrefined earth. This means that liquid and gaseous forms escape the user’s ability until further mastery. The amount of earth capable of being bended at this level of mastery is five meters in diameter.
Inner Workings ~
The user of the earth bending quirk needs to be in immediate contact with earth. They are capable of bending earth Five [5] Meters, in diameter, away from their location.
The user of the earth bending quirk navigates the earth through physical strikes (Body or Arms or Legs), thus the movement speed of bending earth depends on the user's strength attribute.
The user of the earth bending quirk is capable of reforming and forging the earth into limitless amounts of constructs of design. It does nothing to enhance the offensive or defensive abilities of techniques.
Drawbacks ~
In environments with heavily processed earth or aqueous forms of earth, such as metal or mud/sand respectively, the user is unable to bend earth around.
Failure to move or restricted movement prevents the user from properly utilizing the Earth Bending Quirk.
Name: Rock & Roll Quirk: Earth Bending Rank: Delta Experience Points: 10 Type: Supplementary Range: Close Damage: +0.5 Damage Magnitude or +0.5 SPM to Earth Bending Techniques & Freeform Description: A fundamental technique within the arsenal of the Earth Bender, the user is capable of compacting or thinning the earth as they bend. The results of compacting the earth is increasing the density in whatever form the user forges, this grants earth techniques an additional damage. The results of thinning the earth is creating small masses in whatever form the user forges, this grants the earth techniques an additional half SPM increase.
Notes ~
After Activating Rock & Roll, the Technique Remains Passive.
Upon Activation, the User Decides what Boost Earth Techniques Receive.
The User can Change the Boosting Earth Techniques Receive, it Requires Reposting this Technique.
When the Speed Boost is Active, Earth Techniques Lose 0.5 Damage | When the Damage Boost is Active, Earth Techniques Lose 0.5 SPM
Name: Euro Step Quirk: EarthBending Quirk Level : Basic Rank : D Experience Points : 10 Type : Supplementary Range : Self Damage : None Description : The user manipulates the earth underneath them as they take a step, allowing the earth to move the user much faster than normal steps would take. Movement by this technique allows the user to move by the STR Attribute.
Euro Step Increases the User's Movement Speed by +0.5 SPM
As soon as he got there Hisoka was instantly transported to a sort of battle ground area. He was being tested and so with that he went partook in this test. All around him he could see was nothing but humanoid robots and some of the other ppl from the courtyard. Hisoka moved to his left (d2) and hit it with a left hook the robot above him (d1).
In doing so the robot had been destroyed he grabbed the head of the destroyed with his left hand and attached his Bungee Gum onto it and then placed his bungee gum on the robot that was under him (d3). Now with the gum being attach to both the robot and the robot-head, he let go of the head and contracted the bungee gum which caused the robot-head and the other robot to collide. He did it once more and then gave the robot a swift jab to the abdomen with his right hand.
Dance of the Zodiacs is a very unique fighting style, utilizing dancing as a form as combat. The fighting style revolves around fluid motion and incredible spacial awareness with clean hits behind the offensive actions. The motion are almost like immediate reactions, making the user extremely flexible. Even though this is a fighting style overall, certain moves capitalizes on certain strength of the style, having 12 dances of the zodiacs overall,with each one having something to do with the prospective zodiac sign.
This fighting style has several perks to the user overall. The user damage output is based on their speed unless specified in said technique. The user gains +5 SPD due to this fighting style, and +5 ACC when in close range due to spatial awareness. Meaning the bonus ACC is not used for enhance vision like glasses, but like "sensing" allowing them to be alert and move quickly to things/those within close range of themselves. Lastly, the user is able to deal +0.5 to Freeform Melee. Name: The Magician Equipment Type: Costume Equipment Grade: C Stats: +5 STR | +5 SPD Damage: 4 Description: Hisoka's costume is similar to that of a magician or jester. This attire is usually adorned with various suit symbols (♦/♦ ♣/♣ ♥/♥ ♠/♠) on the front and back torso. Aside from that it is made with a very durable fabric that can handle almost anything. He wears face paint: a star on his right cheek and a teardrop on his left cheek to add to the theme of his costume. The inside of his costume is laced with a special medicine that enhances the wearers strength and speed.
Payment: 1,500 Gold Name: French Playing Cards Equipment Type: Weapon Equipment Grade: C Type: Offensive | Defensive Range: Damage: None Description: Hisoka's weapon of choice is a set of French playing cards that have razor sharp edges, which he uses in combat to lethal effects by wielding or throwing them in conjunction with his Bungee gum. The cards have white borders, with a checkered pattern composed by small, light and dark fuchsia squares. Due to the cards razor sharp edges the cards themselves become more lethal and can make deep cuts when thrown or used in such a way.
Stock: 52 Cards Payment: 10 Gold Per Card | Total is 520 Gold.
Name: Surprise (x2) Quirk: Bungee Gum Rank: D Experience Points: 10 Type: Offensive Range: Close Range Damage: 2 Description: Attaching Bungee to an object and his opponent, Hisoka can have said object collide with the opponent when the bungee gum is stretched and contract. Which will deal dmg upon contact, however if the object is stationary; such as a building. The non stationary object will be pulled back towards it - the opponent will be pulled towards the object.
Goku stood on his square with his ultra instinct ability activated. Sadly the bots were too durable for him to hurt in his form. So he resolved to remain stationary and simply stall for time by striking the bot closest to him while avoiding it's counter attacks easily suffering no harm.
Attacking: I5
Name: Ultra Instinct: Omen Quirk: Combat Empowerment / Mutant Quirk Level: Basic Rank: D Experience Points: Free Type: Supplementary Range: Self Damage: None Description: The initial stage of ultra instinct, Goku's quirk is activated instantly at his discretion. Releasing part of his brains inhibitors allowing additional signals to be sent from the brain to body instinctively without his thought being required. When Goku enters this state, his hair is slightly spikier and more solid, with often times having loose strands. His eyes take on a more stern, defined shape, sporting silver-colored irises and visible pupils. Ultra Instinct is a quirk that alters the users brain function to use far more signals than a normal person. It is essentially an ability where their body reacts without the need of having any specific intentions or plans in mind, having refined their instincts and intuition to a level where they can respond to any threat without the need for thought.
Users can automatically react to any threat without the need to conscious think about it, it still requires the user to actually perceive the oncoming danger. Their body can also adapt while in battle on its own. This translates to an increase of 0.5 movement spm and 0.5 tracking spm across the board. However, this ability is not an absolute guarantee against harm to one's being. Obscure attacks for example such as biting, opponents who are too fast or strong to evade. Along with certain large scale attacks would all be capable of causing harm still. While the user can dodge it needs to be something that can be dodged logically with their current attributes.
Attacking while in Ultra Instinct is difficult as fighters are inclined to think about their attacks before making them, thus slowing them down and weakening their attack while performing the move. It should be noted that the heightened ability to dodge is preceded by a heightened awareness. The brains signals allows for larger amounts of data feedback than normal. Meaning the users vision, hearing and even sense of smell is hugely enhanced allowing them to sense danger that normal people couldn't detect. Through subtle methods such as reading a person's body language or even feeling the hairs on their back raising as an attack closes in.
Drawback: Due to the nature of ultra instinct, Goku's attacks are lessened at this rank by a Universal 1 DMG. Also they gain no benefit to speed. Drawback: Additionally at this level Goku is unable to avoid techniques via freeform if the total size of the offensive technique is larger than 2 meters in diameter.
While using ultra instinct dodging must be described logically. You can't simply say "I dodge"
Ultra Instinct Only Works Against Freeform to Delta Rank Techniques.
Ultra Instinct does not make one completely aware of their surroundings to the point that they can avoid specific hazards, whatever the hazard is it must be something that is seeking to harm Goku. For example a falling roof beam heading towards him he could sense. But falling towards a roof beam he won't sense the beam if he is going to fall in to it as that would be himself causing harm to his own person.
Arthur heard the words of Dr. Stein and luckily, he already possessed the items he needed. In his current condition, he was unable to wield Excalibur. It drained too much stamina, however that is exactly why he carried Sequence with him. Despite the significance of each sword vastly differing, Sequence was a trustworthy sword to carry around. As he gripped the weapon, Arthur saw the entire fake district get swarmed with bots. All the students began to scatter, the crowd rushing to attack the bots. Being dragged along, the prince regained his composure and started to think about the situation.
The Entrance Exam boiled down to defeating the bots. He could decide to chase after the villain bots or the rescue bots, but both types possessed a certain amount of points. There obviously was not a time limit and the prince was unsure of the exam ended upon every bot’s defeats. There had to be a catch to the exam. Arthur unsheathed Sequence as Excalibur draped over his back, covered up. He began to think to himself, briefly.
“The Rescue Bots! A King’s primarily objective is to protect his people. I’ll defeat the Rescue Bots – hopefully I will stand out.”
Arthur quickly lunged at the bot to his left, performing multiple slashes at the rescue bot. A total of six strikes, however the bot survived the ordeal. Although it was just some scrap of metal, the prince still hesitated in performing killing blows. As he realized that, he thought back to the man with the afro.
Name: Sequence Equipment Type: Weapon Equipment Grade: C Type: Supplementary Range: Sequence's Blade is 1 Meter Long Damage: Sequence's Sheath Blocks 1 Damage Description: The personal longsword of Arthur Pendragon - it originally started as a sparing sword for the prince's swordsmanship training. Upon the death of his father, the necessity of Arthur honing his skills as well Quirk became vital. Unable to utilize the Holy Sword, Excalibur - Arthur decided to wield the longsword "Sequence". The sword's design is very simple and consist a cross-shaped pommel and quillon.
Stock: None Payment: 1,500 Gold (1,000 Sword & 500 Sheath)
Name: Holy Sword Excalibur Equipment Type: Weapon Equipment Grade: S Type: Supplementary Range: 1.5 Meters | Hilt is 0.5 Meter - Blade is 1 Meter Damage: Infinite HP | 6 HP when vs another Sacred Treasure Description: Excalibur is a broadsword with a very wide blade. The grip has a dark swirly appearance to it, giving the appearance of a cosmic void. The cross guard has a hollow center, and a sharp diamond shape with pointed edges that matches its pommel. The rain guard is adorned with jewels, that emenate with regality. The Holy Sword is important to the Pendragon Bloodline since its a Generational Relic of all Camelot Kings. More importantly, Excalibur hosts the Memories - Skills - and Knowledge of Every King before Arthur. The wielder can unlock and experience all of that with the quirk, "Séance".
Name: Holt Sword Excalibur is the Sacred Treasure Payment: 10,000 Gold
Zora with his suit on decided to murk things. He wasn't a true fight but eh.. Oh well. He began by striking B2 First, then heading down striking C3 then he went and struck A4. He struck each on a total of two times. Due to his fighting style each freeform strike is roughly 1 damage.
Stats: 10 10 20 20 (15, but since the bots are within short range its 20)
Name: Black Bull Equipment Type: Costume Equipment Grade: C Stats: +5 Acc | +5 Spd | Makes the symbols produce on his body invisible Damage: 4 DMG Description: Black Bull is a costume made from Zoras father, made after a model of his fathers favorite doll before he passed away. The costume consist of a two piece sash around his upper torso, leading down the bicep region, with a mask underneath that cover half of his face with an open slit in the mouth region. This costume has two small needles that insert drugs into the users system right in the chest region of the costume, meant to increase the performance of the users body. Increasing both their speed and their accuracy. The special thing about this costume is that it was created with the intention of not reducing damage, but aid the user in combat. Taking the noticeable weakness of the repel quirk, that people can see the symbols. The costume allows for any symbols created on their own body to be masked and invisible.
Payment: 1,500 Gold
[/hr] Sorry for the crappy reply didn't wanna hold nobody up
Struck B2. Travled down and Struck C3. Travled down again and struck A4 My Location: B4
The entrance exam started quickly, his bodyguard wishing him good luck before leaving. He was surrounded by robots quickly and immediately jumped into action. He put on his panther habit suit and got ready. He moved west, running at full speed until he came across a bot that tried to pounce on him. Quickly he stood on his right leg and thrust his left leg into the air, delivering a kick to the bot before it landed. [1] As the bot was sent back from the kick, the Prince of Wakanda lunged foward, body flat as he tackled the bot.[2] He makes an X across his chest and breaks it, scratching the bots torso area with his claws and leaves an X mark.[3][4] Immediately the bot lifted its right hand with the goal of snapping T'challa's neck, yet quickly the prince grabbed the arm of the robot and twisted it [5] before running his claws through the robot's arm and leaving it leaking. [6] After defeating the bot, he made his sight on another bot, that was much bigger, stronger and looked more dangerous.
Name: Panther Habit Equipment Type: Costume Equipment Grade: B Stats: +10 STR | +5 SPD Damage: 5 HP Description: As chieftain of the Wakanda Panther Cult, the ruler is crowned with a ceremonial regalia entitled panther habit. T'Challa received this crown-like garb which conforms to the body. It's an all jet black suit that is vaguely reminiscent of a Black Panther. It compresses the body and forces efficiency. The mask/helmet was made to not give off any visible expression, simply featuring panther like ears near the top. The lenses in the mask cut glare and enhance the Panther's natural night vision. The suit has claw-like gloves which allow the user to do piercing damage with them.
To protect those precious to me, I must be willing to strike down those that pose as threat. That train of thought kept occupying Arthur’s mind as he dodged the opposing bot. The prince had to change his mentality about the way of the sword. It was not some musical instrument, dedicated to inducing enjoyment for those around. There had to be truth to some of the criminal’s words. A sword’s purpose, regardless of the stance, was not designed to be some child’s toy. Continuing to dodge the bot, Arthur gripped at the sword and focused his sights on his opponent.
“If slaying my opponents helps me create a future of happiness for my people, then so be it.”
The prince would dash forward and performed four rapidly slashes with Sequence. Already weakened, Arthur slashed cleanly through the bot this time – destroying it. As he turned around to watch the bot’s destruction, he thought aloud.
“It isn’t like it’s a real life anyway.”
The battlefield was rushed with all sorts of noise. Dozens of quirks activating, the bots meeting their end. Arthur knew he could not slack and continued forth with his plan. He attacked the bot below him with two strikes – it too proving to be sturdy. The prince appeared to be frustrated. Although weaker in comparison to the Holy Sword Excalibur, Arthur was efficient enough to kill bots with Sequence. Perhaps his wound was hindering his damage output.
With things heating up Goku would take a step back tightening his gi and pulling on his sap gloves before stepping back in to the fray with the closest bot. Delivering a series of powerful riposte strikes while avoiding the bots blows. He struck it with two straight punches to the chest followed by a huge uppercut shattering it's metal head, before delivering three more rapid freeform punches to the head destroying the bot. With the bot destroyed Goku would move one square to the south.
Name:Kame House Gi Equipment Type: Costume Equipment Grade: C Stats: Additional +5 PHY for Accuracy | Additional +5 PHY for SPD Damage: Four Description: The Turtle School uniform is the signature red/orange Gi of the Turtle School, created by Master Roshi. The most prominent users of this uniform are Goku, Krillin and Yamcha, as well as occasionally Gohan and Goten (due to it being their father's signature outfit).The standard uniform consists of a red or orange tank top with matching baggy pants, blue wristbands, blue training shoes and a black or blue obi-styled belt. On the back of the tank top, there is a large Turtle School kanji, and on the front-left is a smaller version of the kanji. Later additions to the uniform include a black or blue short-sleeved undershirt and black or blue boots (with a yellow or red border) in place of the training shoes. The outfit is weighted for training purposes. But non weighted variants exist for actual combat. The lightweight and well designed outfit is designed specifically to allow goku greater mobility and ease of movement increasing his ability to fight.
Payment:2000
Name: SAP Gloves Equipment Type: Weapon Equipment Grade: C Type: Supplementary Range: 1m Damage: +1 DMG For Defense & Offense Regarding Hands Description:Weighted-knuckle gloves, also called sap gloves, are a type of weapon used in hand to hand combat. They consist of a pair of ordinary looking gloves usually made of leather or a synthetic material, with powdered lead or steel sewn into a special pouch covering the knuckles, and often the backs of the fingers and the back of the hand. In some designs, this distinctive feature is obvious, while in others it is almost completely indistinguishable from an ordinary glove, allowing the gloves to be worn in plain sight without suspicion.
The purpose of these gloves in combat is both offensive and defensive. Offensively, the weight of the metal powder adds mass and therefore kinetic energy to punches, back-hands and other hand strikes. The weighting also distributes the impact in a manner similar to a blackjack, transferring concussive force in the case of a head-strike to cause a knockout. This is the opposite of brass knuckles, which are designed to concentrate the force of a blow in a smaller area to cause more tissue damage.
Stock: N/A Payment: 1,500 Gold
Name: Riposte Equipment (Weapon): SAP Gloves Rank: D Experience Points: 10 Type: Defensive Range: Close Damage: 1 DMG can be parried| 1 DMG can be dealt out in attack Description: Description: This ability is used as a counter attack, When confronting an incoming attack, the attack is parried or deflected, and a counterattack is delivered after the initial parry. This is not as advanced as a stop hit but more effective than blocking and counterattacking in sequence. This is practiced by some Chinese martial arts such as Wing Chun, and it is also known in Krav Maga as "bursting". Parrying & punching utilizes the principle of economy of motion by combining attack and defense into one Technique, thus minimizing the "time" element and maximizing the "energy" element. Efficiency is gained by utilizing a parry rather than a block. By definition a "block" stops an attack, whereas a parry merely re-directs it. Redirection has two advantages, first that it requires less energy to execute and second that it utilizes the opponent's energy against them by creating an imbalance. Efficiency is gained in that the opponent has less time to react to an incoming attack, since they are still nullifying the original attack. The counter strike can be almost any type of punch or elbow based attack. The technique can be used without countering as a purely offensive attack, but it's not as fast when used as such. This style of attack needs the full concentration of the user meaning the user cannot attack before an opponents attack is completely parried.
After moving forward to his left to the next block (D4), he could see what seemed to be a pink haired clown attack a large robot. The Golden Jaguar would kick off the small building to his left, as he propelled himself forward above the robot, as he pierced his spear through it's head. Making sure to utilize it's rotating feature. The clown must have been fighting the robot, because as Erik slammed his spear through the Robot's head it triggered several small explosions.
As Erik would wave towards the clown as he ran back to his right two blocks (F4). He would then rotate towards the bot beneath him, launching 3 rotating spear-head launches. Effectively destroying the robot. He would also rotate to the smaller bot in front of him (F3). As he launched on more rotating spear-head lunge through the chest of the bot, he would then rip it out as it self-destructed.. "The way things are progressing this will be over quickly...
Name: Black Bolt Equipment Type: Weapon Equipment Grade: C Type: Supplementary Range: 2m Damage: +1 DMG to Spear-related Techniques & Freeform Description: Black Bolt is a two meter long black spear, the spear is composed of a unique non-conductible metal that is also pretty flexible enabling it to take some damage before being completely destroyed. Red Bullet has a number of unique mechanism built into it that allows the spear to perform a number of feats. For one, the spear-head is capable of rotating the user can initiate this by simply pressing a button. The rotating spear head then acts like a drill. Allowing the user to drill into enemies, and effectively increasing the damage of his spear-related techniques. The mechanism is triggered through a button placed on the spear. The spear can be used for battle for a number of purposes: it can be used as a defense (technique), a medium of escape by using the pole to launch oneself away from enemy attacks etc.
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Name: Golden Jaguar Habit Equipment Type: Costume Equipment Grade: C Stats: +5 SPD, +5 ACC Damage: 4 Description: Passed down from father to son, the Golden Jaguar Habit was first worn by the Prince of Wakanda, N'Jobu. Although the traditional ceremonial regalia was that of the black panther. As the second son of the leader of the Wakandan Panther Cult, N'Jobu was crowned with a Golden Jaguar Habit made of a Vibranium weave similar to that of his brothers. After passing, N'Jobu's suit would by rights belong to Erik, his son. This suit is a garb which conforms to the body. It's an gold and black suit that is vaguely reminiscent of both a Black Panther and a Jaguar. It compresses the body and forces efficiency, granting the user enhanced speed and accuracy. The mask/helmet was made to not give off any visible expression, simply featuring panther like ears near the top. The lenses in the mask cut glare and enhance the Panther's natural night vision as well as providing a number of unique precautions. Due to the mask being cushioned and filtered, the user is protected from inhalation based toxins and high frequency sounds. Thanks to the filtered lens the user is capable of seeing in smoke and dust clouds. The suit has claw-like gloves which allow the user to do piercing damage with them.
Seeing how durable some of these bots are Gintoki reconsidered his decision to not use his quirk. Gintoki could still destroy them but that would be too much effort. Gintoki activated his quirk and activated his 'wrap' ability. Gintoki moved down even more (B7). Gintoki attacked the bot to his right by unsheathing his sword and performing three slashes and re-sheathing his sword in one swift motion (C7). Gintoki turned around and performed one more slash to another bot nearby (A7).
Name: Shiroyasha Quirk: White Demon Quirk Level: Basic Rank: D Experience Points: Free Type: Supplementary Range: Self Damage: 0 Description: Shiroyasha is a quirk that allows Gintoki to manifest his spirit into energy which he can manipulate. This energy can be brought forth as a tangible aura/mist and the user can use it to supplement himself. This aura can be used to offensive and defensive purposes, the user can shoot out the aura and coat his weapon with it. The aura uses up Gintoki's stamina meaning the if he uses his quirk up too much he will pass out. The rate energy is consumed at is based on the technique and its rank. E-Rank: 5% | 15% (passive) D-Rank: 10% | 20% (passive) G-Rank: 20% | 30% (passive) B-Rank: 30% | 40 (passive) A-Rank: 40% | 50% (passive) Z-Rank: 50% | 60 (passive)
Name: Wrap Quirk: White Demon Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: +1DMG to freeform | +1DMG to physical techniques Description: The user of the White Demon quirk uses his energy to supplement his attacks. The user of the White Demon quirk generates a smaller layer energy all around his body which takes the form of a thin layer aura which encases the user and any weapon their holding. This increases the outgoing damage to the user and any weapon their holding. Drawbacks: This move uses up 20% of Gintoki's energy. Drawbacks: This move is passive after activation hence why it takes up more stamina.
The skin OTHERWORLD was made by JAWN of WICKED WONDERLAND.
DAWN OF TORRMOW [DoT] was created by WHOA. The sample background image was created by AVODKABOTTLE.
Images belong to their respective artists. All codes and scripts belong to their respective coders.