Legends aren't born! Legends are made! From the humble beginning of those seeking glory, they strive to rise to the occasion to establish their legacy.
Legacies crafted from the ambitions and actions of those extraordinary. Born with powers that exceed the capabilities of mere mortals, everyone is destined for greatness.
Remember, Legends aren't born. Legends are made! However, every legend is different from the other. Every legacy leaves a wake of darkness in its wake or a shining ray of hope. The question is, what type of legend will you be?
WELCOME TO Dawn of Tomorrow!
< People Read, Please! >
updates
< CRISIS SYSTEM ARRIVED! > The Crisis System has finally be constructed and release to the general public. We encourage people to test out the system and enjoy themselves in drafting grand stories capable of changing the dynamics of the Role-Play World. Understand that the system is new, thus there are some kinks to be worked out that we couldn't due to not having enough man power to test! Make sure to read the rules which are placed in the Rules and Checks section of the RP Boards.
< THE NEXT MAJOR EVENT! > The Next Major Event will arrive starting the first week of Decemeber! Why are we making this announcement so early? Because we want to provide ample amount of opportunity to warn the community to start preparing and testing out their move sets. It will be a faction event once more, which means Heroes vs Villains BUT remember that Vigilantes are now thrown into the fray. It would be utter chaos so stay tune!
< To Be Announced > TBA
Continuing to use the Royal Crescent technique, team Hardy Boys were sprinting towards what they considered to be the center of the Botanical Garden. Each member, moving in formation with the prince in the lead - clearing the pathway. Eventually they would come across two individuals, one of a strange – unworldly appearance. The other dressed in a rather, mysterious garb. Unsure if it was articles of clothing or the being’s natural appearance, perhaps due to the monster looking being, the group stop short. [Six Meters Away]
“That disgusting creature, its heinous."
“Better question is, what is that creature? Is this familiar to the land?”
“Not at all brother. At least, I never seen such thing.”
“Familiar to any exam you took?”
“Pfft. Something ugly as this. I doubt it would rear its head often.”
As the group questioned what they were witnessing, Arthur noticed that the creature possessed these tentacles. Although they were quite visible, the prince took emphasis to them after witnessing the creature holding an battered individual – one visibly shooken.
“Brother! We must save…”
“The trial. Is it designed to test our valor?”
“Yes. We must save that person.”
Arthur sheathed Sequence on his right side, leaving his hand gripping the blade. The other one hovering in a grasping motion over the Holy Sword – Excalibur. The prince had assumed a stance ready for sprinting.
“Well there. Little brother. Your willingness to draw your sword against another life, you have grown.”
“Do not become overzealous brother. This is a mere test. Surely, no one will be seriously hurt.”
“Pfft. It’s just two of them, I shall sit this out.”
Jotaru turned his back, showing body language of being uninterested. As for Sieg, he simply crossed his arms across his chest. He was interested in seeing the growth of his little brother. Arthur would speak once more, before simply attacking.
“Unhand that person. I do not want to use any force.”
Lady of the Lake's Sacrifice – The First Queen of Camelot and Wife to the First King of Camelot – Carfen, legends foretell that she was a mystic stripped of her divinity after falling for a mortal. As an expression of her love, she blessed Carfen’s sword Excalibur to become Holy in nature. Whenever the King wields the Holy Sword Excalibur, the connection is developed and its holiness enhances the wielder. This holiness is represented by the King acquiring any characteristics & traits that Excalibur owns.
Trial of Strength - Increases the Offensive Properties of the Holy Sword - Excalibur created centuries ago. This is Represented by Excalibur increasing any sword related strikes (+1 Damage) and the blade being capable of ignoring damage shaving capabilities.
Range: 1.5 Meters | Hilt is 0.5 Meter - Blade is 1 Meter Damage: Infinite HP | 8 HP when vs another Sacred Treasure Description: Excalibur is a broadsword with a very wide blade. The grip has a dark swirly appearance to it, giving the appearance of a cosmic void. The cross guard has a hollow center, and a sharp diamond shape with pointed edges that matches its pommel. The rain guard is adorned with jewels, that emenate with regality. The Holy Sword is important to the Pendragon Bloodline since its a Generational Relic of all Camelot Kings. More importantly, Excalibur hosts the Memories - Skills - and Knowledge of Every King before Arthur. The wielder can unlock and experience all of that with the quirk, "Séance".
Name: Holy Sword Excalibur is the Sacred Treasure Payment: 10,000 Gold
Lady of the Shallot's Blessing - Increases the Physical Fortitude of King of Camelot. This is Represented by Arthur Increased Connection with the Séance Ability & the Holy Sword - Excalibur, thus the Physical Strain is Reduced by 5%. However, when the Drawback Triggers its Increased by 50%.
Trial of Solidarity - Increases the Durability of the Avalon Armor Set. This is Represented by the Avalon Armor Set being capable of Nullifying Damage (1 Damage) for Itself. Any Damage to Target the Wearer of Avalon will suffer damage accordingly, just the armor set possesses resilience.
Ten [10] Additional PHY to the Stamina Attribute
Damage: Seven [7] Health Points Description: Avalon is designed with intricate plating of gold ore. Although the traditional, royal regalia of the previous kings – the armor set is dedicated to protection and aiding the king within battle. The armor itself constricts on the body, compressing it to force efficiency. This results in granting the user increased blood flow, which delivers nutrients throughout the body faster. This entire process grants the wearer increased vitality. The appearance is a full-body gold-colored gold armor with a unique health, which is accentuated by three horns, two triple integrals.
The Kingdom of Camelot achieved its nation-wide prominence due to the arranged marriage between the Shallot Bloodline and Pendragon Bloodline, or The Lady of the Shallot and Lancelot of the Lake respectively. Although a planned betrayal to overthrow the kingdom, Lancelot earned his famous moniker by slaying its army after the mystics declared Camelot’s defeat. Despite his tremendous skill, Lancelot triumph was due to Avalon. Avalon originally belonged to the Shallot’s Kingdom, which was referred to as the absolute shield. The Lady of the Shallot betrayed her kingdom via warning Lancelot and giving him the Avalon armor, it through legend claimed to be blessed by their arch mage, to ensure his survival.
Lady Guinevere’s Prayers - The Current Living Queen of Camelot and Widow of Uther Pendragon– Arthur's Father, the lovely woman created the cape that drapes over the Avalon Armor. It’s pure white color represents the purity of their union, and symbolizes her love acting as a ward against evil. This ward is represented by reducing any of Delta Rank & Below - Quirk Related Debuffs (Mental Influences).
Trial of Knowledge - Increases the Defensive Properties of the Cape sown by Lady Guinevere. This is Represented by the Cape being capable of defending against the elements on a greater level (Additional 1 Damage Protection Each Turn).
Cape Blocks 0.5 Damage of Elemental Techniques and/or Freeform: This Includes Fire, Lightning, Ice, Water, and Wind Based Elements.
Damage: Five [5] Health Points Description: A pure white cape created and attached to the Avalon Armor Set, its originally an ornamental cape to show prestige and royalty for Arthur Pendragon as he worn the armor – however it possesses non-conductive materials to help the king combat against the elements of the world.
Name: Sequence Equipment Type: Weapon Equipment Grade: C Type: Supplementary Range: Sequence's Blade is 1 Meter Long Damage: Sequence's sheath blocks 0.5 dmg Description: The personal longsword of Arthur Pendragon - it originally started as a sparing sword for the prince's swordsmanship training. Upon the death of his father, the necessity of Arthur honing his skills as well Quirk became vital. Unable to utilize the Holy Sword, Excalibur - Arthur decided to wield the longsword "Sequence". The sword's design is very simple and consist a cross-shaped pommel and quillon.
Custom Fighting Style Name: Mumyo no Mai | Dance of Avidya Trait Point Cost: Ten [10] Description Of Fighting Style: Dance of Avidya is continuous in evolution as each King of Camelot masters the style and then develops their own unique element. This leads to the creation of each king’s signature swordsmanship, which can be experienced using the Séance Quirk that each King of the Pendragon Blood possesses. Mastering Dance of Avidya is essential since it’s the fundamental foundation for each King’s signature swordsmanship. Originally established by the First King of Camelot, Carfen the Master Swordsman, Dance of Avidya is collection of stances and ideologies pass down using the Séance Quirk. Dance of Avidya, the swordsmanship style, is best utilized with the Holy Sword Excalibur – which improves the efficiency of each King’s Signature Swordsmanship. However, Dance of Avidya can be utilized with any sword considering that it’s a collective of stances. [Requires a Technique to be Made]
Perks Of Fighting Style ~
Combining the Dance of Avidya Fighting Style [Stances & Techniques] Results in "Knights of the Round" Techniques Gaining One [1] Damage Increase.
Combining the Dance of Avidya Fighting Style [Stances & Techniques] w/ Séance Results in Gaining One [1] Damage Immunity.
Dance of Avidya Fighting Style Grants An Additional 5 PHY for Strength, Speed, Stamina, and Accuracy.
The Dance of Avidya Fighting Style Grants Arthur the Ability to Utilize "Knights of the Round" Techniques with Any Sword in his Possession.
The Dance of Avidya Fighting Style Lowers Arthur's Damage Output/Attribute Stacking by Half During Actions Performed Without the Holy Sword - Excalibur.
Name: Kings of the Old's Swordsmanship Custom Fighting Style: Mumyo no Mai | Dance of Avidya Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: 0 Description: Dance of Avidya is collection of stances and ideologies. The swordsmanship style is best utilized with the Holy Sword Excalibur – which improves the efficiency of each King’s Signature Swordsmanship. However, Dance of Avidya can be utilized with any sword considering that it’s a collective of stances. After activating, Arthur is capable of shifting to whatever stance he chooses however re-activation of the fighting style is required. The Following Stances:
~ Chuuhan no Shisei (Middle Level Posture)
Chuuhan no Shisei is the most basic of the five stances of Dance of Avidya and offers the optimal balance between offense and defense. Arthur brings his sword to the midsection held in a forty-five degree angle upwards with the dominate hand held at the top of the handle below the guard. The stance is used to transition easily between offense and defense as well as counters. The feet match the positioning of the hands with the dominate side in the forefront. This Style Grants the +5 PHY to Speed Attribute to Represent Easy Transition from Offense to Defense.
~ Hikui no Shisei (Lower Level Posture)
Hikui no Shisei is the most defensive of the five stances of Dance of Avidya and offers the highest peak of defense, deflecting, and creating striking opportunities. Arthur brings his sword to point at the opponent's lower body, typically around the knee or thigh area. The hands are held with the dominate hand near the top of the handle and the feet match with the dominate foot in the forefront.
~ Kousou no Shisei (Upper Level Posture)
Kousou no Shisei is the most aggressive of the five stances of Dance of Avidya and offers the highest peak of offense. Arthur brings his sword above the head held in a double axe-handle position with the dominate hand held near the apex. This stance is used to optimize the user's initial strength and bodyweight for heavier swordstrokes and counters. The feet match the positioning of the hands with the dominate side in the forefront. This Style Grants the +5 PHY to Strength Attribute to Represent the Offered Highest Peak of Offense.
~ Hitoshirenu no Shisei (Rear Hidden Posture)
Hitoshirenu no Shisei is the most deceptive of the five stances of Dance of Avidya and offers the highest peak of surprise attacks. Arthur brings his sword down to the waist pointing away to the rear of the body in order to hide the full length of the blade and only show the pommel to the opponent. The hands are held with the dominate hand at the hilt. The user's feet are opposite of the hands with the dominate foot in the rear of the stance.
~ Zengosayuu no Shisei (All Directions Posture)
Zengosayuu no Shisei is a Dance of Avidya stance that allows the user to rapidly respond offensively to enemies from all eight angles of attack. The user brings his sword upright until the hilt is in front of the shoulder matching the dominate hand that is held at the apex. This stance is also used to transition into the Kousou no Shisei when striking by sloping the blade slightly to the rear. The user's feet are positioned opposite of the hands with the dominate foot in the rear and the other foot in the forefront.
“X-1, ten meters out! Three individuals approaching and fast.” C-1 would relay to Alien, he sighed while sprouting more tentacle from his body. These 6 tentacles sprouted from individual places: top of his head, palm of both hands, bottom of his feet and lower back. The other 6 previously created were scattered around his body: center of his back, center of his chest, both knees, both elbows. Each tentacles being 3 meters in length and 2 meters in width. Being enough to wrap aliens body several times, possibly four times. Creating what would appear like another layer of flesh comprised of his new tentacles and the one previously created. Distributing his tentacles equally to create a balanced set of protection. His body would be covered from head to toe. Constricting, but not enough to harm Alien or restrict his movement. Appearing as a tentacle monster that bleed acid. The hostage rested inside of the tangled tentacles, being strapped to the back of Alien, only leaving the females head in view. The mist of blood coming off his body would forcibly prop the female once more. this would be the last time he could use her for nutrients, any further use and she would surely die.
Alien was only able to know that his enemy was approaching because his suit gave him 360 awareness within 10 meters, additionally C-1 was self acting mean it could force Alien to move if he was unaware. The group stopped before him 6 meters exact. Each glowed a different hue, colors of ignorance, innocence and potential. One of these individuals was stronger than Alien, it was hard to believe he would encounter such a warrior so soon. So far he had only been feasting on insects.
These youth began spewing idiocy from the hole on their face, giving it away that they thought this was all for training. “This isn't a test.” Alien replied, his voice thunderous, acid dripping from what appeared to be his mouth. Really it was just Alien maneuvering his tentacle to mimics the actions of a mouth. “You seem to be pacified boy. The idea of being a hero and not trying to hurt your opponent is ludicrous. I assure u this the real thing and that girl looks like she might die real soon. Earn your heroic right, take her from us. I'm tired of the insects who come across my path only to swatted. I see your potential, now will you show me your strength...or will you let her die?!”
When speaking, he moved his body in such a way that caused the acid on his tentacles to splash out around him. The ring of acid would be small, two meters all around him. His eyes pulsated, giving him sight of possibility. Meaning he could see the possibilities of his opponent attacking. True there was no concrete evidence, but his abstract sight allowed for him to see theoretical possibility and how things would play out. It was not one hundred percent and he was unable to see his foes true intentions, but he could see his chances of winning were incredibly low. Even with this scenario, this boy could easily charge forward and slice him, in half if he could cut through all of the tentacles in a single stroke. This somewhat excited Alien. The sounds of him laughing could be heard, sadistic in nature. He truly found pleasure in fighting!
Damage: +5 PHY Strength & Stamina | +1 SPM in Tracking and Speed | Restores 1 Health Point Each Turn.
A mutation quirk, gifting one with the appearance, superior intelligence and enhanced physicality of a supernatural extraterrestrial being. The senses being enhanced and allowing for one to even see/sense things like smells in vivid colors, heat signatures or even abstracts: Such as emotions (not including desire, hostility, and intentions). The user of this quirk is granted additional abilities that complement there mutation; Acid Spewing, Tentacle Growth/Re-Growth, Probing, and Regeneration. After taking damage he is able to heal a small amount of the damage done each post. This can range from regrowing a limb to closing wounds.
Drawbacks: Alien does not survive off things like food and water, although he is human somewhat. He gets his daily vitamins from probing. For every three turns Alien goes without probing a target, it loses 5 PHY to the Stamina Attribute.
C1 Type-0 (Covenant 1 Type Zero). The first costume be created using artificial intelligence and technology. The equipment is extremely high tech, being created from the most precious and flexible metals in the world. The costume, being rather bulky, yet weightless to the host. The suit has a flight function allowing for the host to fly if need be. The AI in the suit also communicates with the host if needed. The suit also has concealed blades that can come from every part of the costume. Although its appearance is breathtaking, the way it functions puts it leaps and bound above the competition. This suit is powered by two brains, the host and a sacrificial subject. A humans who's brain has been removed in order to give life to the costume. The suit uses a neural sensing interface to merge the host brain with the other, making them one. Allowing them to share a field of vision and have complete awareness within a 360 of 10 meter radius. The suit releases the ideas on the brain that restrain the human body from going beyond it limits. This allows the host to take in limitless information faster than the norm. The down side of this costume is that it hurts the host, doing damage to them over time.
Stock: 1
Payment: 3,000 Gold.
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Traits
Mutation
Mutant (異形 Igyō?)- type Quirks can have a wide variety of features and abilities depending on the individual, but the common similarity seems to be that these Quirks are a part of the user's physicality. As a result, these Quirks are passively active, but generally, allow the user the greatest degree of control.
7
Qimen Dunjia
Qimen Dunjia is based on astronomical observations and consists of various aspects of Chinese metaphysics: including the doctrines of Yin and Yang, Five Elements, the Eight Trigrams, the Ten Heavenly Stems and the Twelve Earthly Branches, as well as the twenty-four solar terms. One who has perfected this art hold great intelligence and perception. This intelligence and perception is represented by the ability to keenly witness techniques or movement pathways. These pathways appear as opening allowing for one to telegraph enemy movement, predicting them and even mimicking their movements to near perfection. The user senses being so in-tune they have grown an natural instinct for detecting movement. Granting +1 SPM for Tracking Speed and 5 PHY in the Speed Attributes.
3
Alien Covenant
You have agreed to join The Covenant, a villainous organization with Alien at its core. In his time in Area-51 he has acquired an extraordinary amount of knowledge on Artificial Technology. Those who relinquish themselves to The Covenant gain the knowledge and access to Artificial Technology. The equipment, becoming one with the owner, yet having its own form of intelligence. Powered by not only the host brain, but a separate brain. Another individual sacrificed in order to create this self acting - yet obedient- technology. This allows for the host to go beyond in terms of physicality. The technology even being able to imitate human behavior or act in absence of its host. The technology acting as a living life form, having artificial intelligence. This is the gift of the Covenant
Perks:
Must Purchase Alien Covenant. Leaving Equates to Loss of Item.
The Host can only have One Artificial Equipment.
Equipment Health Merges the Bio's Health Points.
3
Elite Of The Covenant
A title given to only the most elite of The Covenant, granting their technology additional abilities.
Perks:
~ Must have Purchased the Alien Covenant Trait.
~ Must Gain Permission from the Alien Bio | Owner of the Alien Covenant
Damage: 2 (+ 1 Damage If King Covenant is active) [3]
Alien can grow hard tentacles from his body. These tentacles can vary in size, strength and stretch to many lengths. When severing a tentacle from Alien He suffers no damage, he can freely detach his tentacles and regrow them much like a lizard. He may also use the tentacles to absorb damage so that his main body suffers no consequence. He has complete awareness of his tentacles.
Note: The Tentacles cannot extend pass five meters.
Note: The Tentacles cannot exceed five meters regarding width and length. [An Example: A Tentacle is 3 Meters long and 2 Meters Wide]
Note: The Number of Tentacles that can be sprouted and maintained at once is 4 tentacles. Making one tentacle equals 2 damage, two equals 1 damage, and 4 equals 0.5 damage.
Total Tentacles: 12
Name: Acid Spewing
Quirk: Alien Physiology
Rank: D
Experience Points: 10
Type: Offense
Range: Close
Damage: 2
Alien can regurgitate acid, may it be from his mouth or his tentacles. He can not be damaged by his own acid. This technique can be used in the same timeframe as he spews tentacles. Additionally his acid lingers in the area, mean even if the enemy dodges it, it will hit the ground and be there for 3 post, until it dissipates.
Each tentacle has Acid applied, applying 0.5 Damage to each tentacle totaling 6 damage
Name: Probing
Quirk: Alien Physiology
Rank: D
Experience Points: 10
Type: Offense / Supplementary
Range: Close
Damage: 2
[Probing, if successfully penetrated through the target, ignores DMG Shaving Capabilities]
Alien is able to probe individuals, embedding his genetics into their DNA, which is detrimental to any goes well-being. Aliens DNA acts like a virus, breaking down cells in the body, acting as nutrients for Alien and gives him an overall boost of +5 PHY to the Stamina Attribute. This causes the enemies overall to diminish overtime. He can only probe one person at a time and this successfully probing requires turns.
Note: The D-Rank Version of this technique Alien can only probe one person at a time and this successfully probing requires two turns. The first turn of probing induces half the damage of this technique while the second turn induces the remaining half.
Note: The D-Rank Version drains 5 PHY from the target's Stamina, upon successful probing, and grants Alien 5 PHY to the Stamina Attribute.
Note: The D-Rank Version requires 5 PHY more strength than the user, or equal to higher damage of this technique, to break the probing.
Ooc: I made 6 tentacles last post and covered them in acid. Did the same thing this post.
Post by Big News Gecko on May 8, 2018 18:30:45 GMT
Listening to the creature’s words, witnessing the being’s actions, and feeling the intuitive-ness of the monster. It left the student conflicted. One side of the coin, the prince was a bit taken away by the authentic feeling exerted from the unworldly creature. This test went above and beyond, enough to strike at the nerve of the student. This was more than a test of physical capability, but the psyche. Did Arthur have what it took to become a superlative hero.
The other side of the coin, the prince had held these words before of this tone. This unworldly creature reminded the prince of that street swordsman. Although uninformative and more taunting. He dangled the woman as if she was simply mincemeat. A sight that disturbed the prince, thinking that the university perhaps crossed the line of extreme to insanity.
Still, this was a test of the student’s valor and heroism. Despite there being an objective, Arthur felt it was more important to save the hostage; due to natural and political reasoning. All of this surfed through the student’s mind, until his attention was caught by tentacles sprouting from his body. Arthur would enter the Chuuhan no Shisei stance, which prompted swiftness. At the sight of the tentacles spewing of acid. Unsure of what the tentacles were covered in before said act, the fact that the ground became suffering damage at the interaction of the corrosive substance; the prince assumed it could be some sort of acidic compound.
“What is thy creature?”
As he thought that, Arthur gripped the Holy Sword-Excalibur. Doing so triggered his Séance Quirk, resulting in a multitude of empowerments. After two seconds, the prince established a connection with the King of Old, Sir Lancelot of the Lake. Only then, Sir Arthur would sprint towards his opponent - inevitable crossing the the spewed acid. Avalon's resilience proved great, but not great enough as it slightly corroded at the exposure of the acid. [Armor takes 1 Damage] The sprint would actually be performed in an arc, moving at max capable speed. The prince would extend his travel, enough to where it would be seven meters of travel instead of six. Arthur's positioning would end to the left of the creature. [During this travel, Arthur never released his grip from Sequence's Handle]
Once Arthur reached 1.5 Meters away from the creature's side, the prince would perform seven distinctive pierce like strikes with Excalibur. Each one packed power, but they were simply strikes to test the durability of these tentacles. [Since your tentacles are techniques, my freeform strikes are halved. I do 4 Damage Freeform, thus each of those freeform actions did 2 Damage Freeform.] Each strike randomly angled on an vertical axis to prevent any recognizable pattern in Arthur's striking. The distance was chosen to prevent full extension of the sword arm, this a deliberate choice to help aid the swordsman against any sudden offense the opponent launched. [Arthur is simple thrusting Excalibur. At the 1.5 Meter mark, the prince had stopped any forward moment.]
Séance Customs
Name: Knights of the Round Quirk: Séance Quirk Level: Basic Rank: D Experience Points: Free Type: Supplementary Range: Self Damage: None Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. An ability that exclusive exists within the royal bloodline, the Pendragon linage can connect with the lingering wills that rest within the sword. This connection, established upon contact, allows Arthur to host the knowledge – skill – and memories of the previous kings. With this ancestral link, the Arthur possesses generations of wisdom that can aid them in any incident. The Current Level of Mastery for Séance allows Arthur to Host One King at Once.
Inner Workings ~
Séance is Exclusive to the Pendragon Bloodline, thus is intrinsic to the DNA. Replication of the Bloodline will Fail in Establishing a Connection
Séance is NOT Exclusive to the Holy Sword Excalibur. Any Weaponry with Owners that are Now Deceased have Lingering Wills for Connection.
Séance is Strenuous On the Host's Body, Constantly Draining their Physical Stamina Each Turn a Connection is Remaining Active.
Each Turn the Physical Body is Strained thus 10% of Stress is Stockpiled.
Drawbacks ~
Séance Related Connections Immediately Establish or Break When the Host Touches or Ceases Touching Weaponry.
Séance is Strenuous On the Host's Body, Constantly Draining their Physical Stamina Each Turn a Connection is Remaining Active.
Name: Knights of the Round: Sir Lancelot of the Lake Quirk: Séance Quirk Level: Basic Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: None Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old - Sir Lancelot of the lake. The Twelfth King of Camelot, Lancelot is famously known for his loyalty to the kingdom - having engaged in a war even when the mystics warned for complete utter annihilation on its behalf. A Legend Birthed as Lancelot Slain his Enemies with Fluid, Swaying Movements of a Lake coupled with the Fierce, Crushing Power of a Wave. Arthur Hosts Lancelot's Lingering Will to Embody his Swordsman Style.
Inner Workings ~
Sir Lancelot of the Lake Grants Arthur the Advantage that his Movement and Striking Speed is Dependent on the Base Speed Attribute.
Sir Lancelot of the Lake Grants the Arthur's Speed Attribute the Damage Boost Bonus Category from the Strength Attribute.
Sir Lancelot of the Lake Remains Active as Long as Arthur Maintains Contact with Excalibur or Changes which Lingering Will is Hosted.
Séance Trait Series
Name: Knights of the Round: Sir Gawain the Devoted Trait Point Cost: Six [6] Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old – Sir Gawain. The Eighth King of Camelot, Gawain is famously known for his absolute devotion to the kingdom. Born a bastard child, he lived an extreme peasant and lonely life. Still the child strived to become a man of valor and honor, uplifting the kingdom’s name. When his father died, he by law was the rightful heir despite the protest. He died always with the Kingdom’s Honor a priority.
Trait Benefits & Restriction
This Trait Grants the Bio an Additional 5 PHY for Strength, Speed, Stamina, and Accuracy.
This Trait Cannot Stack with Any Other PHY Boosting Traits.
This Trait Only Triggers When Using the Séance Ability.
Name: Knights of the Round: Sir Aglovale the Insightful Trait Point Cost: Six [6] Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old – Sir Aglovale. The Nineteenth King of Camelot, Aglovale is famously known for his substitute role as king. Born as the eldest son of four, he assumed the title of king when his younger brother Tor passed from a disease. Tor's disease was groomed from sacrificing his health for the sake of his kingdom. Aglovale served as the substitute king, until a member of the Pendragon Bloodline desired to inherit the kingdom, but during the reign he possessed enough insight to strengthen the political standings of Camelot.
Trait Benefits & Restriction
Grants the bio a natural equilibrium among the senses. When vision becomes impaired, their hearing substitutes to prevent Accuracy Debuffs.
Purchasing this trait, grants the bio a natural ability to track higher speeds than normal, which is represented by +1 SPM Tracking.
This Trait Can Stack with Any Other Accuracy Related Traits.
This Trait Only Triggers When Using the Séance Ability.
Name: Knights of the Round: Sir Percival the Indomitable Trait Point Cost: Six [6] Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old – Sir Percival. The Twenty-First King of Camelot, Percival is famously known for winning the rebellion and war against the Evil Monarch. The youngest brother of the past three kings, Percival dedicated his life and reign to continuing the rebellion and waging war with the Evil Monarch himself. Within an decades time, he personally redeemed the Camelot's name as he successfully regained control of its ancestral land and slaying the monarch himself.
Trait Benefits & Restriction
Purchasing this trait, grants the bio a natural resilience from physical base damage, this is presented by a 1-Damage Protection.
The Damage Shaving Refers to All Damage Non-Elemental & Non-Mental.
Purchasing this trait, grants the bio a natural resilience from elemental debuffs, the rate is D-Ranks & Below.
This Trait Can Stack with Any Other Damage Immunity Traits.
This Trait Only Triggers When Using the Séance Ability.
Name: Knights of the Round: Sir Tor the Inspired Trait Point Cost: Six [6] Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old – Sir Tor. The Eighteenth King of Camelot, Tor is famously known for his inspirational - charismatic nature as king. Through the Great Depression, an period induced by the actions of the previous king, Sir Tor dedicated his reign rebuilding the kingdom's trust and security in the tainted bloodline. Its due to Sir Tor's presence that the kingdom was capable of regaining strength to take revenge against the previous king, but passed before that time arrived.
Trait Benefits & Restriction
Purchasing this trait, grants the bio an additional 1 SPM in Attack Speed.
Purchasing this trait, grants the bio an additional 1 SPM in Movement Speed.
These SPM Boosts Do Not Stack if One Attribute Dictates Attack & Movement Speed.
This Trait Cannot Stack with Any Other Speed Related Trait..
This Trait Only Triggers When Using the Séance Ability.
Name: Knights of the Round: Sir Lamorak the Invoked Trait Point Cost: Six [6] Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old – Sir Lamorak. The Twentieth King of Camelot, Lamorak is famously known for the rebellion against the monarch established by the betrayal of the seventeenth king. Having survived the Great Depression and restored its political status, Lamorak followed in his brother's footsteps and sought to increase the military might of Camelot. His passing came as a sacrifice in the Great Battle of Vulgate, a battle invoked from the oppressive nature of the Evil Monarch.
Trait Benefits & Restriction
Grants the bio an natural increase in damage magnitude, thus each rank's realism scale functions on the next tier {E-Ranks Perform on D-Rank Realism Scale}.
Purchasing this trait, grants the bio an additional 1 Damage for Sword Related Techniques & Freeform.
Techniques that are Non-Physical <Dealing with the Body> Are Excluded.
This Trait Only Triggers When Using the Séance Ability.
→ STR: 20 [+5 from Gawain] → STA: 25 [+10 from Avalon] & [+5 from Gawain] → SPD: 30 [+5 SPD from KOFTO] & [+5 from Gawain] & [+1 SPM from Tor] = 4 SPM Movement → ACC: 35 [+5 from Gawain] & [+1 SPM Tracking from Aglovale] = 5 SPM Tracking
Relevant Auxiliary Perks [The Others Still Active Just Not Choosing to Reveal So Easily]
+2 Damage Immunity: 1 Damage Protection From Sir Percival & Dance of Avidya +4 Damage Increase: 1 Damage Increase from Dance of Avidya & Sir Lamorak & Trial of Strength & Lady of the Lake's Sacrifice -5% from Quirk Drawback: Lady of the Shallot's Blessing
Custom Fighting Stye
Name: Kings of the Old's Swordsmanship Custom Fighting Style: Mumyo no Mai | Dance of Avidya Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: 0 Description: Dance of Avidya is collection of stances and ideologies. The swordsmanship style is best utilized with the Holy Sword Excalibur – which improves the efficiency of each King’s Signature Swordsmanship. However, Dance of Avidya can be utilized with any sword considering that it’s a collective of stances. After activating, Arthur is capable of shifting to whatever stance he chooses however re-activation of the fighting style is required. The Following Stances:
~ Chuuhan no Shisei (Middle Level Posture)
Chuuhan no Shisei is the most basic of the five stances of Dance of Avidya and offers the optimal balance between offense and defense. Arthur brings his sword to the midsection held in a forty-five degree angle upwards with the dominate hand held at the top of the handle below the guard. The stance is used to transition easily between offense and defense as well as counters. The feet match the positioning of the hands with the dominate side in the forefront. This Style Grants the +5 PHY to Speed Attribute to Represent Easy Transition from Offense to Defense.
~ Hikui no Shisei (Lower Level Posture)
Hikui no Shisei is the most defensive of the five stances of Dance of Avidya and offers the highest peak of defense, deflecting, and creating striking opportunities. Arthur brings his sword to point at the opponent's lower body, typically around the knee or thigh area. The hands are held with the dominate hand near the top of the handle and the feet match with the dominate foot in the forefront.
~ Kousou no Shisei (Upper Level Posture)
Kousou no Shisei is the most aggressive of the five stances of Dance of Avidya and offers the highest peak of offense. Arthur brings his sword above the head held in a double axe-handle position with the dominate hand held near the apex. This stance is used to optimize the user's initial strength and bodyweight for heavier swordstrokes and counters. The feet match the positioning of the hands with the dominate side in the forefront. This Style Grants the +5 PHY to Strength Attribute to Represent the Offered Highest Peak of Offense.
~ Hitoshirenu no Shisei (Rear Hidden Posture)
Hitoshirenu no Shisei is the most deceptive of the five stances of Dance of Avidya and offers the highest peak of surprise attacks. Arthur brings his sword down to the waist pointing away to the rear of the body in order to hide the full length of the blade and only show the pommel to the opponent. The hands are held with the dominate hand at the hilt. The user's feet are opposite of the hands with the dominate foot in the rear of the stance.
~ Zengosayuu no Shisei (All Directions Posture)
Zengosayuu no Shisei is a Dance of Avidya stance that allows the user to rapidly respond offensively to enemies from all eight angles of attack. The user brings his sword upright until the hilt is in front of the shoulder matching the dominate hand that is held at the apex. This stance is also used to transition into the Kousou no Shisei when striking by sloping the blade slightly to the rear. The user's feet are positioned opposite of the hands with the dominate foot in the rear and the other foot in the forefront.
Alien could see how his opponent was conflicted. The situation was difficult, Alien knew this was due to having the hostage in his position, this would create a problem for any hero. X-1 was pleased that he was dealing with an honest individual. The idea of using this hostage a leverage was not something Alien would do often. He often hated how villians operated, but he was chaotic. Joining whatever side seemed to be the most beneficial at the moment. The villains seemed to have more to offer him.. Including information. A telepathic link coming through to him while his opponent seemed to be channeling some form of power. According to the information given, it had to be Arthur Pendrgon. The name didn’t ring any bell but the boy seemed to be quite the issue considering his arsenal. It would be best to stop him here, if Alien was capable. This would be a decisive battle, one that may just decided the fate of this operation. Focus would be needed, Alien was ready for a serious opponent. One he could not hold back on, because this may just be the end if he did.
With his opponents channel being complete, his foe would take the first move. Alien would rely on the combined instic of his pairing with C-1 and the art know a Quimen Dunjia. His opponent was well within the range of his 8 trigrams. Additionally C-1 uses a neural sensing interface to merge the host brain with the other, making them one. Allowing them to share a field of vision and have complete awareness within a full 10 meter circumference. Meaning there was only 5 meters of space within this ring that Koren had created using his quirk to crush down the sharp blades of grass. that Alien could not see fully. Of course if someone was standing in front of him, he would see them. Although great speed would super seed his sight. His mind and his eyes were fast to process information, but he still lacked speed. Although he had the necessary resources to make up for these small issues.
He would notice his opponents sudden movement once the boy had traveled 0.5 meters. It was impressive that he could move in such a way, and it looked al natural, just physical ability possibly. Although blessed with the sight of Quimen Dunjia, One’s who has perfected this art hold great intelligence and perception. This intelligence and perception is represented by the ability to keenly witness techniques or movement pathways. These pathways appear as opening allowing for one to telegraph enemy movement, predicting them and even mimicking their movements to near perfection. The user senses being so in-tune they have grown an natural instinct for detecting movement.
It was unneeded for Alien to turn his head or to follow the boy, he felt his very presence and so did C-1. Considering that C-1 was able to Self-Act -meaning act as a separate entity or forcibly move Alien as long as they both were aware of the issue- there was never any danger to began with. Although escaping the boys attack unscaved would be impossible, or maybe just an extraordinary feat to accomplish. Considering how fast his foe was moving, the boy seemed to be committed to the onslaught. Alien would have already took proper precautions with his acid ring, but pure intuition would have been enough to tell him this was not gonna stop the boy. So he decided maneuvering would be the best thing to do.
Alien would began to move when his opponent reach the peak of his arcing approach. 9 Tentacles {4x1 meters} now being spouted simultaneously each colored green, signifying that they were buffed with acid. Arthur's first and second strike would land [tentacles take 4 damage], but when it did, Alien would have already been in the motion of rising off the ground. This was because when he sprouted 9 tentacles he did them in specific places. One from each ankle, protruding through his tentacle like armor to submerge into the ground to elevate his body to 4 meters in the air, once elevated they would detach (Putting 5.5 meters of space between the two) and he maneuvered in a crescent like path around Arthur’s free hand -which ever hand he is not holding his weapon- making so that Arthur would have to turn his body to see Alien’s actions after elevating, putting Alien at the blind spot of Arthur, if he had any. While maneuvering in this path, Alien would whip 2 of the 3 tentacles that protrude from his stomach region at Arthur, they were not aimed anywhere particular, but the fashioned they were whipped was quite odd. Alien detached these two tentacles at the halfway mark of there forward motion, turning these four meter long acid covered tentacles into unexpected projectiles. Allowing for it to go beyond its natural distance. [Each having 1.5 Damage]
Although his barrage was not done, the 3rd tentacle that he did not use would be lying in wait. Quimen Dunjia being a fatal factor allowing for him to telegraph his opponents next possible move. If Arthur had decided to dodge, he would find the 3rd tentacle already being projected at him, ready to meet him at his thought to be escape, attempting to hit his hand and disarm him, knocking the blade out of reach[1.5 Damage]. If the boy had decided not to dodge the outcome would still be the same. ”Arthur.” He said softly, showing that he knew the boys name. He had hoped it would stagger the boy, seeing as Alien somehow knew the boy’s name without Arthur or his companions announcing it beforehand.
The remaining tentacles would have already replaced the tentacles that were severed by his strike upon sprouting. Alien was a being of supreme intellect, he always tried to stay ahead of the game he had hoped the boy would not pay so much attention to his aerial assault, but also pay attention to the acid on the ground. That ring of acid was never meant to keep Arthur away, but draw and trap him in a specific place. When the boy had severed the tentacles they definitely would decay, but Aliens acid on the tentacles would linger; transforming the area around Arthur into a 4 meter pool of acid -combined with the tentacles he had detached after elevating in the air-, by the time Alien launched his first counter attack. [Each tentacle has 0.5 damage of acid applied, 4 were cut off and Alien severed 2 of his own will , not counting the ones he used as projectiles = 3 Damage acid lingers for 3 post in a area.]
-Stage 2 probe complete. Hostage can no longer be probed -Count down till loss of stamina 3 Post
Damage: +5 PHY Strength &amp; Stamina | +1 SPM in Tracking and Speed | Restores 1 Health Point Each Turn.
A mutation quirk, gifting one with the appearance, superior intelligence and enhanced physicality of a supernatural extraterrestrial being. The senses being enhanced and allowing for one to even see/sense things like smells in vivid colors, heat signatures or even abstracts: Such as emotions (not including desire, hostility, and intentions). The user of this quirk is granted additional abilities that complement there mutation; Acid Spewing, Tentacle Growth/Re-Growth, Probing, and Regeneration. After taking damage he is able to heal a small amount of the damage done each post. This can range from regrowing a limb to closing wounds.
Drawbacks: Alien does not survive off things like food and water, although he is human somewhat. He gets his daily vitamins from probing. For every three turns Alien goes without probing a target, it loses 5 PHY to the Stamina Attribute.
Equipment
Name: C1 Type 0
Equipment Type: Costume
Equipment Grade: C
Stats:+5 Stamina +5 Accuracy | +1 Damage to Physical Base Techniques & Freeform | Host takes -1 Damage Turn | Self-Acting
Health: 4
C1 Type-0 (Covenant 1 Type Zero). The first costume be created using artificial intelligence and technology. The equipment is extremely high tech, being created from the most precious and flexible metals in the world. The costume, being rather bulky, yet weightless to the host. The suit has a flight function allowing for the host to fly if need be. The AI in the suit also communicates with the host if needed. The suit also has concealed blades that can come from every part of the costume. Although its appearance is breathtaking, the way it functions puts it leaps and bound above the competition. This suit is powered by two brains, the host and a sacrificial subject. A humans who's brain has been removed in order to give life to the costume. The suit uses a neural sensing interface to merge the host brain with the other, making them one. Allowing them to share a field of vision and have complete awareness within a 360 of 10 meter radius. The suit releases the ideas on the brain that restrain the human body from going beyond it limits. This allows the host to take in limitless information faster than the norm. The down side of this costume is that it hurts the host, doing damage to them over time.
Stock: 1
Payment: 3,000 Gold.
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Traits
Mutation
Mutant (異形 Igyō?)- type Quirks can have a wide variety of features and abilities depending on the individual, but the common similarity seems to be that these Quirks are a part of the user's physicality. As a result, these Quirks are passively active, but generally, allow the user the greatest degree of control.
7
Qimen Dunjia
Qimen Dunjia is based on astronomical observations and consists of various aspects of Chinese metaphysics: including the doctrines of Yin and Yang, Five Elements, the Eight Trigrams, the Ten Heavenly Stems and the Twelve Earthly Branches, as well as the twenty-four solar terms. One who has perfected this art hold great intelligence and perception. This intelligence and perception is represented by the ability to keenly witness techniques or movement pathways. These pathways appear as opening allowing for one to telegraph enemy movement, predicting them and even mimicking their movements to near perfection. The user senses being so in-tune they have grown an natural instinct for detecting movement. Granting +1 SPM for Tracking Speed and 5 PHY in the Speed Attributes.
3
Alien Covenant
You have agreed to join The Covenant, a villainous organization with Alien at its core. In his time in Area-51 he has acquired an extraordinary amount of knowledge on Artificial Technology. Those who relinquish themselves to The Covenant gain the knowledge and access to Artificial Technology. The equipment, becoming one with the owner, yet having its own form of intelligence. Powered by not only the host brain, but a separate brain. Another individual sacrificed in order to create this self acting - yet obedient- technology. This allows for the host to go beyond in terms of physicality. The technology even being able to imitate human behavior or act in absence of its host. The technology acting as a living life form, having artificial intelligence. This is the gift of the Covenant
Perks:
Must Purchase Alien Covenant. Leaving Equates to Loss of Item.
The Host can only have One Artificial Equipment.
Equipment Health Merges the Bio's Health Points.
3
Elite Of The Covenant
A title given to only the most elite of The Covenant, granting their technology additional abilities.
Perks:
~ Must have Purchased the Alien Covenant Trait.
~ Must Gain Permission from the Alien Bio | Owner of the Alien Covenant
Alien can grow hard tentacles from his body. These tentacles can vary in size, strength and stretch to many lengths. When severing a tentacle from Alien He suffers no damage, he can freely detach his tentacles and regrow them much like a lizard. He may also use the tentacles to absorb damage so that his main body suffers no consequence. He has complete awareness of his tentacles.
Note: The Tentacles cannot extend pass five meters.
Note: The Tentacles cannot exceed five meters regarding width and length. [An Example: A Tentacle is 3 Meters long and 2 Meters Wide]
Note: The Number of Tentacles that can be sprouted and maintained at once is 4 tentacles. Making one tentacle equals 2 damage, two equals 1 damage, and 4 equals 0.5 damage.
Tentacle Math: 12-4 [Destroyed by Arthur]+9 (Created In a single time frame)-4 (alien detached 2 after elevating and detached 3 as projectiles) = 12
Tentacles Armor= 12
Name: Acid Spewing
Quirk: Alien Physiology
Rank: D
Experience Points: 10
Type: Offense
Range: Close
Damage: 2
Alien can regurgitate acid, may it be from his mouth or his tentacles. He can not be damaged by his own acid. This technique can be used in the same timeframe as he spews tentacles. Additionally his acid lingers in the area, mean even if the enemy dodges it, it will hit the ground and be there for 3 post, until it dissipates.
Post by Big News Gecko on May 9, 2018 14:17:11 GMT
The unworldly creature began to move, showing capabilities of reacting to Sir Arthur astonishing speed. Although slow, considering that the prince was capable of landing two strikes. Its exterior was tough, capable of defending against the simplistic strikes of Sir Arthur. As the creature began elevating, in a crescent fashion, the prince noticed it can sprout more tentacles.
“Cursed insect. Your cowardice spec of life!”
The prince was not his normal self anymore. It was the lingering will of Lancelot. A man of extreme pride and arrogance, he was not interested in fighting an opponent that runs at the sight of testing might. Nonetheless, the prince shouted those lines as he launched another assault. The initial distance between the two fighters were 1.5 Meters. By the time Arthur could anticipate the opponent's movements, it would be the two meter mark. If this is true, that meant the creature successfully sprouted tentacles and began its ascension.
Since the creature was performing a crescent formation, the initial movement would rotate the body enough to where the torso region started to reveal itself. It would be at that moment, Sir Arthur would propel himself at increments of 0.5 meters. Not that the prince would be jumping, but rather stepping forward. Accompanied with each step would be piercing strikes with the Holy Sword - Excalibur, while the other hand continued to grip Sequence. Lancelot would keep attention of the tentacles, noticing that three of them were growing from the chest region. Although too fast for opponent, the king of old was not arrogant enough to let his guard down.
The strikes would be placed to intercept the tentacles before full growth. You activated the technique but since these tentacles can grow meters, they would fall under the distance rulings we have. I can travel more distance than they can cover distance (covering in this situation would be their growth). The strikes slipped past the growing tentacles, thus damaging the main body's protective covering.
If all strikes place, thats 12 Damage since these strikes are techniques. The protective shelling would be shredded apart, leaving you only with the nine tentacles you created this turn. Each strike would push you back at least half a meter, due to you ascending into the hair and your only footing is the submerged tentacles. You assigned them the objective to extend you further into the air, thus I do not think its crazy that Arthur is able to push you with each strike especially since his strength is equal to that of a G-Rank due to the Sir Lamorak Trait.
The tentacles keep you lodged to the ground, thus by the end of the third strike. We would still be about 2 Meters to 2.5 Meters apart, especially since Arthur continued to move closer with each strike.
Name: DeathPecker x3 Custom Fighting Style: Dance of Avidya Rank: E-D Experience Points: 15 Type: Offensive | Defensive Range: Close Damage: 1-2 Description: Arthur Pendragon embraces the Dance of Avidya Fighting Style, more specifically the Chuuhan no Shisei (Middle Level Posture) stance to perform classical fencing maneuver. The user will& propel themselves forward, thrusting [full extension of the weapon arm] their chosen sword towards their target attempting to impale the opponent. The user can lower the risk of such technique, deciding to perform small bursts to perform several thrusts with less explosive force.
Note: Requires the Chuuhan no Shisei position to be active. Note: Performing Several Thrusts causes Damage to Split Evenly.
→ STR: 20 [+5 from Gawain] → STA: 25 [+10 from Avalon] & [+5 from Gawain] → SPD: 30 [+5 SPD from KOFTO] & [+5 from Gawain] & [+1 SPM from Tor] = 4 SPM Movement → ACC: 35 [+5 from Gawain] & [+1 SPM Tracking from Aglovale] = 5 SPM Tracking
Relevant Auxiliary Perks [The Others Still Active Just Not Choosing to Reveal So Easily]
+2 Damage Immunity: 1 Damage Protection From Sir Percival & Dance of Avidya +4 Damage Increase: 1 Damage Increase from Dance of Avidya & Sir Lamorak & Trial of Strength & Lady of the Lake's Sacrifice -5% from Quirk Drawback: Lady of the Shallot's Blessing
A sensation of danger tingled through his body. His opponents intent seemed to change suddenly. He even insulted Alien, although the tone was callous. He glowed a different color, his purity being blacked by his own desire to win. Seems the child was easily frustrated or maybe he could not hold his own desire to destroy. Although how committed was this boy to killing Alien. It seemed like this fight would never reach a climax, Alien’s back was definitely against the wall, but he only needed to stop this boy here.
The sudden pivot and shift and weight, signified the boy was coming right for him. Retreating was not gonna be possible. Arthur moved with such speed, Alien was unable to complete his entire plan, although he still was not out of harm's way of the acid on the floor. Alien needed to keep the boy where he stood, he was not fast enough to invade, so he decided to approach and meet him.
Alien still detached the tentacles the emerged from his ankle. He was still going to continue with his plan to turn this place into a pool of hell and with each strike Arthur made that even more possible. The idea that Alien could not maneuver while airborne was foolish. C-1’s versatility was quite vast. It was hard to act with his opponent interrupting his attack, so he decided to accept the inevitable. Upon his opponents first strike, Aliens trajectory would alter. His opponents strike carried power, being able to knock him back, but firm resistance was met when C-1 bean to rev. The sounds of shifting gears could be heard at the suit initiated it flight protocol. C-1 was extremely advance, Alien was sure when creating it to have it do things he himself could not do.
The suit propelled him forward allowing for him to meet Arthur’s blade. “Some hero you are Arthur?” Alien took notice of the boy’s hand sitting upon the other blade, perhaps he planned to use them both in conjunction? Whatever it was Alien would definitely take precaution. His tentacle like armor would be shaved away like butter, leaving his tentacles to fall to the ground [12 tentacles removed]. Of-Course these tentacles would be covered in his acid, every tentacle he created. This would only make the acid that covered the area more potent and allow for it to cover more ground. (12 tentacles severed each has 0.5 acid = 6 damage + the acid from last Post 3 damage= 9 Damage) The floor being easily covered in a full 8 meter circumference of acid due to the tentacles that have been previously served along with the current. By the boys final strike the corrosive nature of the acid should be on the foot of the boys armor.
The three tentacles at his stomach would go unscathed, so when Alien advanced forward using C-1’s Flight, they would be able to make contact with the boys abdominal. Although not as projectiles, but as tendrils trying to puncture his defense.[1.5 damage for each tentacle] Arthur’s strike were able to release the hostage, but if the corpse fell it would be falling into a blanket of acid, leaving Arthur to blame for the woman’s death. The tentacles were meant to stop him from pursuing. Although he would need to pursue in order to save the girl, but that would result in damage from the tentacles. Not even adding that Arthur seemed to not have notice the area becoming tainted in acid and that he was now standing in it.
A glance of Alien’s iron clad body could be seen for only a moment, before sprouting 9 more acid tentacles {3X2 Meters} to replace the ones that were severed. Mimicking his actions from before, coiling his body to make armor. He did this is a way where his front facing would be covered first, then his back. Meaning he would be able to defend himself if the boy decided to attack some how. He had hoped the boy would attempt to save the falling hostage instead. Giving him the time he needed to fully cover himself.
Stats:+5 Stamina +5 Accuracy | +1 Damage to Physical Base Techniques & Freeform | Host takes -1 Damage Turn | Self-Acting
Health: 4
C1 Type-0 (Covenant 1 Type Zero). The first costume be created using artificial intelligence and technology. The equipment is extremely high tech, being created from the most precious and flexible metals in the world. The costume, being rather bulky, yet weightless to the host. The suit has a flight function allowing for the host to fly if need be. The AI in the suit also communicates with the host if needed. The suit also has concealed blades that can come from every part of the costume. Although its appearance is breathtaking, the way it functions puts it leaps and bound above the competition. This suit is powered by two brains, the host and a sacrificial subject. A humans who's brain has been removed in order to give life to the costume. The suit uses a neural sensing interface to merge the host brain with the other, making them one. Allowing them to share a field of vision and have complete awareness within a 360 of 10 meter radius. The suit releases the ideas on the brain that restrain the human body from going beyond it limits. This allows the host to take in limitless information faster than the norm. The down side of this costume is that it hurts the host, doing damage to them over time.
Alien can grow hard tentacles from his body. These tentacles can vary in size, strength and stretch to many lengths. When severing a tentacle from Alien He suffers no damage, he can freely detach his tentacles and regrow them much like a lizard. He may also use the tentacles to absorb damage so that his main body suffers no consequence. He has complete awareness of his tentacles.
Note: The Tentacles cannot extend pass five meters.
Note: The Tentacles cannot exceed five meters regarding width and length. [An Example: A Tentacle is 3 Meters long and 2 Meters Wide]
Note: The Number of Tentacles that can be sprouted and maintained at once is 4 tentacles. Making one tentacle equals 2 damage, two equals 1 damage, and 4 equals 0.5 damage.
Tentacle Math: 12 - 4 + 9 - 12 - 2 = 3
Created: 9
Total: 12
Attacking Tentacles: 3
The 9 created tentacles attempting to act as armor
Name: Acid Spewing Quirk: Alien Physiology Rank: D Experience Points: 10 Type: Offense Range: Close Damage: 2
Alien can regurgitate acid, may it be from his mouth or his tentacles. He can not be damaged by his own acid. This technique can be used in the same timeframe as he spews tentacles. Additionally his acid lingers in the area, mean even if the enemy dodges it, it will hit the ground and be there for 3 post, until it dissipates.
Post by Big News Gecko on May 10, 2018 16:08:19 GMT
Sir Arthur’s psyche consisted of him sitting within throne room, very huge and empty. The only object presence was the throne, whom Arthur was sitting on. It felt very uncomfortable. He knew very well that the throne was once belonging to the most admirable individuals. They proved not only their valor, but their honor. This intimidating room was the place Arthur’s psyche always dragged him to, perhaps to be soaked in the light of glory. Despite the intimidating atmosphere, the prince was beyond humbled due to who else was in the throne room. Whenever the prince established a connection to a linger will of the old, another king would lend its company to Arthur. This time it was Sir Galahad the Valiant, a recent king of the old that Arthur learned to establish a séance with.
“King Galahad, its my pleasure…”
“Please, my child. You are my seed. Call me Grandpa! AHAHAHA!”
“Yes my king!!”
“What did I say”
Sir Galahad slammed his fist down, looking at Arthur with a stern look. It freighted the prince.
“You are too meek my child. Hahahaha!”
“….”
“Speak my child. Say what is on your mind!”
“The woman. I feel as if…well…”
“My child, you are to be a king one day. No king holds his tongue.”
“Sir Lancelot. He seems to not care for the woman.”
“And you do?”
“A king shall protect its people.”
“Is she of Camelot?”
“No…”
“Then why protect foreign blood.”
“….”
“SPEAK MY CHILD! A KING DOES NOT WAVIER IN THEIR DECREES!”
“Foreign or not! Life is precious. As long it’s the land I walk, life thy have Excalibur’s blade for protection”
“Hmmmm”
“Yes, Grandpa?”
“Hahahahaha! You are of my seed.”
As Sir Galahad laughed, he materialized the Holy Sword Excalibur in his hand.
“Our forefather Lancelot can be very stubborn. I shall take over now.”
This conversation occurred from the beginning that Lancelot established connection with Sir Arthur. There was tremendous respect for the King of Old, but the prince believed him to be too selective about whom he protected. Sir Galahad seemingly possessed similar values that belonged to Arthur. The King of Old would establish connection with Sir Arthur, which would disrupt the séance established with Lancelot immediately after performing the third strike. Considering that the unworldly creature possessed strength and mobility, even without the lodged tentacles, to advance forward after each strike pushed it back.
The separating distance was still two meters, from the initial marking where Lancelot began his onslaught. Galahad would stomp forward as he pivoted, just to side steps the tentacles once they ventured to close for comfort. During the pivoting, the king shifted his posture [switching stances to employ the Zengosayuu no Shisei posture. Not necessarily the stance, but what it would be like if it were already activated], while also releasing his grip from Sequence to two-hand wielding the Holy Sword Excalibur. Immediately after pivoting, the king of old would halt his movement and perform the technique known as Royal Crescent once. The lingering will of Galahad figured the best way to save the girl would be to finish the opponent.
I believe, we can talk, that Arthur can side step in the manner that he did due to the speed distance. Last turn I attacked as the tentacles sprouted. Even though our initial positions did not change, I can travel 8 meters in the time it takes you to travel 3.5 meters. (just reiterating). Thus, the tentacles growth have not grown to the point that I cannot evade in my opinion. Feel free to challenge that if need be.
I switched stances and repositioned to attack. Being immobilized and striking with two hands on Excalibur, the attack speed of Arthur is 6 SPM. This is a speed that you cannot perceive. I will have placed 8 Damage on you. Since Galahad did not go to save the girl, the time you tried to give you was prevented. I think I should be fast enough to strike before you cover up. If so, you have suffered eight damage.
Sir Galahad had taken control of Sir Arthur due to needing to finish the battle. Not that he could usurp Sir Lancelot, they reached an agreement to exchange control due to the situation. The acid on the floor was accumulating and well on its way to causing Avalon's destruction. In fact, the acid completely corrided the armor - which revealed Arthur in garments resembling American suits (no jacket piece). Due to the durability of Arthur, especially when wielding Excalibur, his body was not damage - but that would not last for too long.
Avalon Breaks with 2 Damage leftover, however Arthur naturally resists 2 DMG Per attack.
Arthur escapes this turn taking damage, should he remain - Arthur will take 7 Damage next turn.
Understanding the dire situations, Sir Galahad sprinted towards the woman immediately after slicing the his opponent. If things worked out, it would be reacting to suffering actual damage this time. It was this window of time that Galahad attempted to save the woman. When close enough, Arthur dived to scoop the woman with both hands - which meant the connection was disrupted. Sir Arthur was appreciative of both Kings of the Old. The woman was saved....or was she?
→ STR: 20 [+5 from Gawain] → STA: 25 [+10 from Avalon] & [+5 from Gawain] → SPD: 30 [+5 SPD from KOFTO] & [+5 from Gawain] & [+1 SPM from Tor] = 4 SPM Movement → ACC: 35 [+5 from Gawain] & [+1 SPM Tracking from Aglovale] = 5 SPM Tracking
Relevant Auxiliary Perks [The Others Still Active Just Not Choosing to Reveal So Easily]
+2 Damage Immunity: 1 Damage Protection From Sir Percival & Dance of Avidya +4 Damage Increase: 1 Damage Increase from Dance of Avidya & Sir Lamorak & Trial of Strength & Lady of the Lake's Sacrifice -5% from Quirk Drawback: Lady of the Shallot's Blessing
Seance Drain - 20% | Remaining Reserve 80%
Name: Kings of the Old's Swordsmanship Custom Fighting Style: Mumyo no Mai | Dance of Avidya Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: 0 Description: Dance of Avidya is collection of stances and ideologies. The swordsmanship style is best utilized with the Holy Sword Excalibur – which improves the efficiency of each King’s Signature Swordsmanship. However, Dance of Avidya can be utilized with any sword considering that it’s a collective of stances. After activating, Arthur is capable of shifting to whatever stance he chooses however re-activation of the fighting style is required. The Following Stances:
~ Chuuhan no Shisei (Middle Level Posture)
Chuuhan no Shisei is the most basic of the five stances of Dance of Avidya and offers the optimal balance between offense and defense. Arthur brings his sword to the midsection held in a forty-five degree angle upwards with the dominate hand held at the top of the handle below the guard. The stance is used to transition easily between offense and defense as well as counters. The feet match the positioning of the hands with the dominate side in the forefront. This Style Grants the +5 PHY to Speed Attribute to Represent Easy Transition from Offense to Defense.
~ Hikui no Shisei (Lower Level Posture)
Hikui no Shisei is the most defensive of the five stances of Dance of Avidya and offers the highest peak of defense, deflecting, and creating striking opportunities. Arthur brings his sword to point at the opponent's lower body, typically around the knee or thigh area. The hands are held with the dominate hand near the top of the handle and the feet match with the dominate foot in the forefront.
~ Kousou no Shisei (Upper Level Posture)
Kousou no Shisei is the most aggressive of the five stances of Dance of Avidya and offers the highest peak of offense. Arthur brings his sword above the head held in a double axe-handle position with the dominate hand held near the apex. This stance is used to optimize the user's initial strength and bodyweight for heavier swordstrokes and counters. The feet match the positioning of the hands with the dominate side in the forefront. This Style Grants the +5 PHY to Strength Attribute to Represent the Offered Highest Peak of Offense.
~ Hitoshirenu no Shisei (Rear Hidden Posture)
Hitoshirenu no Shisei is the most deceptive of the five stances of Dance of Avidya and offers the highest peak of surprise attacks. Arthur brings his sword down to the waist pointing away to the rear of the body in order to hide the full length of the blade and only show the pommel to the opponent. The hands are held with the dominate hand at the hilt. The user's feet are opposite of the hands with the dominate foot in the rear of the stance.
~ Zengosayuu no Shisei (All Directions Posture)
Zengosayuu no Shisei is a Dance of Avidya stance that allows the user to rapidly respond offensively to enemies from all eight angles of attack. The user brings his sword upright until the hilt is in front of the shoulder matching the dominate hand that is held at the apex. This stance is also used to transition into the Kousou no Shisei when striking by sloping the blade slightly to the rear. The user's feet are positioned opposite of the hands with the dominate foot in the rear and the other foot in the forefront.
Name: Knights of the Round: Sir Galahad the Valiant Quirk: Séance Quirk Level: Basic Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: None Description: Unique to the Pendragon Bloodline, this ability resides in the Camelot Kingdom’s linage of kings. Séance is a Transformation Type Quirk that cannot be activated nor deactivated, simply triggered upon physical contact with the Holy Weapon Excalibur. Arthur Pendragon wields Excalibur to Summon Forth a King of the Old - Sir Galahad. The Fourteenth King of Camelot and son to Lancelot, Galahad is famously known for his gallantry and loyalty - having journeyed far and wide to discover the Holy Grail, a mystical source of life that cured Camelot of Disease. One of the Most Beloved Kings, Galahad was ironically known for his fierce and ferocious swordsmanship. Arthur Hosts Galahad's Lingering Will to Embody his Swordsman Style.
Inner Workings ~
Sir Galahad the Valiant Grants Arthur the Advantage of Combining the PHYs from his Base Speed & Strength Attribute to Determine his Attack Speed.
Sir Galahad the Valiant's Swordsmanship Requires Holding Excalibur with Two Hands to Perform Fast, Forceful Strikes.
Sir Galahad the Valiant's Swordsmanship, to Properly Utilize, Immobilizes Arthur (Movement Speed Becomes 0) During Two-Handed Strikes.
Sir Galahad the Valiant's Swordsmanship is Absent of Any Ranged Techniques & Free-forms.
Name: Royal Crescent Custom Fighting Style: Dance of Avidya Rank: E-D Experience Points: 15 Type: Offensive | Defensive Range: Close Damage: 1-2 Description: Arthur Pendragon embraces the Dance of Avidya Fighting Style, more specifically the Zengosayuu no Shisei (All Directions Posture) stance to perform simple slashes from all eight traditional angles from fighting. The user will & simply swing their weapon arm horizontally, vertically, or diagonally to slash their target.
Note: Requires the Zengosayuu no Shisei position to be active. Note: Performing Several Slashes causes Damage to Split Evenly.
Alien was sure he would take his opponent's life with his attack. A pincer, acid on the ground and three tendrils intended to kill the man, along with an additional 9 for protection. "This is the end for you!!” Alien shouted, but the unexpected would occur. A blinding light emitted from Arthur's body, from the darkness his sinister nature vanished, maybe at the sight of the hostage being in danger. Alien may have underestimated the boy, he knew he was strong, but not like this. He continued to grow. “X-1, I can't see” C-1 voiced, stating that Arthur was now faster than even alien could comprehend. In a attempt to protect Alien, C-1 would downgrade, allowing for alien to heal his wound.
The strike was powerful, a single cut, carrying the force of what seemed light a thousand warriors. Alien could feel the power of a kingdom flowing through the blade, a warrior, no a hero brighter than the sun. Alien smiled, this was the toughest fight he had ever been in. His armor not even being fast enough to form. This resulted in Aliens actual body taking damage for the first time. His body was sent flying, using the flight function of Alien has stopped himself from flying back to far. He could see that Arthur did this to save the hostage, but little did he know she was already dead. Alien held his wound as it began to heal, he actually felt some form of sympathy.
“You are strong Arthur, far stronger than I, but only strong enough to save yourself. I respect the strong, but you would be a lot stronger if you abandoned the thought of saving the helpless. That sack of filth was a villain I had captured, she just happened to die. We will meet again, for now i'll lick my wounds and you should tend to your own...your gear seems fatigued.”
Reaching the end of his sentence he sprouted 9 more tentacles covered in acid as he slowly flew away. “See you again young Arthur, next time one of us will die.” His body being covered with tentacles even making wings out of them. For now Alien would retreat, he needed to hold the line, yet fighting an impossible battle was not to pleasing.
[Took 4 Damage This Post] [Downgraded C-1 So Alien Can Heal] [Healed For 1] [Created 9 Tentacles] [Retreated Back To Flag]
The Fight Between Arthur & Alien have reached a conclusion. The official verdict of the fight is that Alien suffers a defeat for the villain team, due to running away from the fight. Arthur has acquired points for the hero side for technically winning.
The skin OTHERWORLD was made by JAWN of WICKED WONDERLAND.
DAWN OF TORRMOW [DoT] was created by WHOA. The sample background image was created by AVODKABOTTLE.
Images belong to their respective artists. All codes and scripts belong to their respective coders.