Legends aren't born! Legends are made! From the humble beginning of those seeking glory, they strive to rise to the occasion to establish their legacy.
Legacies crafted from the ambitions and actions of those extraordinary. Born with powers that exceed the capabilities of mere mortals, everyone is destined for greatness.
Remember, Legends aren't born. Legends are made! However, every legend is different from the other. Every legacy leaves a wake of darkness in its wake or a shining ray of hope. The question is, what type of legend will you be?
WELCOME TO Dawn of Tomorrow!
< People Read, Please! >
updates
< CRISIS SYSTEM ARRIVED! > The Crisis System has finally be constructed and release to the general public. We encourage people to test out the system and enjoy themselves in drafting grand stories capable of changing the dynamics of the Role-Play World. Understand that the system is new, thus there are some kinks to be worked out that we couldn't due to not having enough man power to test! Make sure to read the rules which are placed in the Rules and Checks section of the RP Boards.
< THE NEXT MAJOR EVENT! > The Next Major Event will arrive starting the first week of Decemeber! Why are we making this announcement so early? Because we want to provide ample amount of opportunity to warn the community to start preparing and testing out their move sets. It will be a faction event once more, which means Heroes vs Villains BUT remember that Vigilantes are now thrown into the fray. It would be utter chaos so stay tune!
< To Be Announced > TBA
Post by Big News Gecko on Jul 13, 2018 12:32:23 GMT
Parent Technique
Name: Amaterasu Quirk: Emitter Quirk Level: Intermediate [Ascend] Rank: A Experience Points: Zero Type: Supplementary / Offensive Range: Self Damage: None Description: This grants the user an extremely powerful ability regarding pyro-kinetics. The user has vast control over their flames at will. The user generally can generate large flame blasts to incinerate their targets and covering their body in flames. The user can change the temperature of the heat of the flames at will, either to decrease or increase its damage output as the user sees fit. The flames are great enough, in release, can propel the user’s movements and momentum to simulate floating.
Inner Workings: The following is the scale that determines how hot the Free-Form and Techniques of Amaterasu can reach.
Inner Workings: Consecutive usage of Amaterasu naturally increases the user's body temperature. The temperature represents the heat accumulation which only servers to power up the user's body. Their melee attacks are enhanced with heat related damage.
Drawbacks: Consecutive usage of Amaterasu can harm the user. Despite having a high resistance to heat, if the user's own body temperature gets too high then they'll suffer from physical drawbacks. The user's body heat is measured in Degrees Fahrenheit (°F), where every technique usage will increase the user's own body heat (beginning at 100°F.)
30,000°F: -15 STR | -15 SPD 40,000°F: -20 STR | -20 SPD 50,000°F: -25 STR | -25 SPD
Note: For every turn that the user doesn't use their quirk, their body temperature decreases by 5,000°F
Custom Weapon
Name: Gravediggers Equipment Type: Weapon Equipment Grade: Z Stats:
Gravedigger's Claws are 2 Meters, which Begin at the Knuckles of Amaterasu
Gravedigger has been designed to handle the highest of temperatures Amaterasu can produce.
The Mace has a Z-Grade Perk that Grants it the Unbreakable Perk & the Ability to ignore damage shaving.
Damage: Unbreakable Description: The signature weapon of Amaterasu. They are made from the actual skulls of the toughest bulls, although altered to perform as piercing brace knuckles. The important design to the weapon is the ability to handle the high amounts of heat produced by Amaterasu when she utilizes her quirk.
Post by Big News Gecko on Jul 13, 2018 19:41:30 GMT
Parent Technique
Name: Fuse Quirk: Emitter Quirk Level: Master [Ascend] Rank: Z Experience Points: Free Type: Supplementary Range: Self Damage: 0 Description: This quirk gives the user the idiosyncratic ability to reconfigure their body at the molecular level to fuse with another, but it requires touch and one full turn to completely merge. Due to this power, the user has the capacity to share the same body with other targets. During this union, the user biological makeup can serve as a supplementing drug: stimulating the overall vitality and strength of the body due to overloading it with their own biological energy. Or, the user’s biological makeup can serve as a deliberating drug, destroying the target’s cells. The deliberating effect is not without risk, since they also share the body that is being destroyed. This tactic is often used as the last resort to stopping someone.
Drawbacks: At this level of mastery, reconfiguring with another target(s) you can either increase or decrease their physical attributes by One-Sixty [160] PHY. However, Forty [40] must go into each attribute.
Drawbacks: At this level of mastery, the user can only reconfigure with five other people. However, they are capable of sprouting any body part of theirs from the hosting body. This can be used for defensive, offensive, and supplementary tactics.
Drawbacks: Although there is a maximum amount of boosting and debuffing the attributes, that maximum can only be achieved should the user of this parent technique possess equivalent PHY - but it has to be base.
Drawbacks: Should the body take damage, then everyone fused will equally take that damage. The same applies for boosting and rebuffing effects stemming from techniques, free-form, and equipment.
Drawbacks: Equipment and costumes cannot be fused together. They will logically fall should the items not be designed to adjust to the fusions. The rulings regarding equipments and techniques still stand despite it being multiple bodies. They have came together to be one body.
Current Status
Strength: 40 + [Standard Trait Package] = 50
- 2 Additional Damage Dealing
Stamina: 40 + [Standard Trait Package] = 50
- 2 Additional Damage Shaving to Physical
Speed: 40 + [Standard Trait Package] = 50
- Movement & Attack Speed is 6 SPM
Accuracy: 40 + [Standard Trait Package] = 50
- Tracking SPM is 6 SPM
Dread Brothers have Fused with Koren. Details Expressed or Will be in the Update Post.
Post by Miles Morales on Jul 14, 2018 20:23:40 GMT
⇒ Warfare // 02 . 00
The Day of Reckoning is a mini-arc that takes place prior to the Hummingbird arc. The premise of this event is the boiling point between the Lucas Family and Fang Organization. In an effort to prevent loss on both sides, a meeting was constructed in order to discuss a cease-fire. Tensions are extremely high and the slightest action can cause complete warfare. In the outskirts of this conflict is the emerging Talon Organization, one of the six members in the conglomerate known as “The Council”.
⇒ Location | Little Italy
Little Italy welcomes a heavily tourist crowd to its high concentration of souvenir shops and traditional Italian eateries and bakeries. Tenement buildings, once home to the immigrants who settled the area in the late 1800s, line the narrow streets. Mulberry Street, the main thoroughfare, turns into a pedestrian mall on summer weekends.
I'm doing a bit of retcon based off of what you said the other day. Amaterasu doesn't see anyone down the hole just from where she is, but she thinks that there could be people down there since the hole is fairly unorthodox.
This is the map we're using. We can make edits if you want to, but I find it pretty fair.
Iseul and Amaterasu dropped down on the floor of the Northeast Parking Lot (Lucas Point One) and immediately scanned the area. There was already a significant amount of movement happening at the intersection of the four buildings, likely their leader fighting with the respective leaders of the Lucas Family and Fang Organization, but nothing seemed to be happening in their own building. Amaterasu was the first to quietly move forward, notifying Iseul to keep his movements light as the two of them inched towards a small hole in the floor. At the edge, Amaterasu leaned in and studied the inconsistency.
The hole was clean cut as if it was carved on purpose, and there was no debris to be seen around the structure. Amaterasu slowly moved away from the hole once more and whispered to Iseul, keeping her voice low so that it would be unheard by anyone around them.
"Someone might be down there," she began. "There is a small change in our plan now. We must make sure the building is clear before you go on your mission. I will go down first. If there is a foe and they attack us, you will come down after me. If there is not, I will leave you be."
Iseul nodded, silently moving away from the hole while Amaterasu prepared to jump.
Amaterasu closed her eyes and thought of a small prayer before stepping into the hole. She skillfully landed on the ground much like a cat, though her descent was likely to alert the person only Five [5] meters ahead of her. They wore a greyish-black priests outfit, though that was the only indication of their character.
"I see," Amaterasu began, rising back to her feet. "You are my prey!"
Amaterasu drew her left leg One [1] Foot behind her right for support and turned her torso slightly to her left. The Talon warrior then threw her right hand forward, projecting a beam of fire from the front of her right hand. The concentrated blast was the size of her entire outstretched hand, roughly Eight [8] inches in diameter. Once the beam shot out One [1] meter in length, she threw her arm upward in order to draw a Three [3] meter wide "slash" of fire that would fly forward and strike the man's body diagonally from his left hip up to his right shoulder. Should the man be unsuccessful in fully dodging the attack, the intense temperatures would scorch his flesh and the organs that lie below it. If he did manage to dodge, however, the concrete behind him would be instantly scorched and spalled.
⇒ Post Breakdown | Moves Used
STR: 25 (+10) = 35 [Lift 300lbs, Jump 4m] STA: 30 (+10) = 40 [16 HP, +0.5 DMG to Defensive Techs] SPD: 55 (+10) = 65 [7.5 Movement SPM; Perks don't apply since we have the same SPD] ACC: 70 (+10) = 80 [Track 8.5 SPM; Fire moves at 9 SPM; Multifocus 9 Opponents; See 40m ahead]
Timeframe starts when Amaterasu gets into her stance, moving at [7.5 SPM]. She then fires off [Streamfire | A] in the form of a Three [3] meter wide slash of fire [9 SPM]. Iseul is above us, but only Amaterasu knows that. Don't expect him to be a threat since he can't track you nor Amaterasu.
Name: Streamfire Quirk: Hellflame Rank: E - A Experience Points: None Type: Offensive Range: Close - Long Damage: 1 - 5 [5 + 2 (Trait Package) = 7; 10.5 if it only hits a Minor Organ; 14 if it hits a Major Organ] Description: Streamfire is a fundamental technique that stands as the foundation of the Hellfire Quirk. With this technique, the user is capable of producing streams of fire from any of their extremities, such as their arms, legs, and fingers. The primary use for this technique is to hit a given target with a compact beam of fire, though they can just as easily use the stream to ["draw" a projectile], such as a slash of fire, and release it towards a target.
I do want to note one thing, though. Mant said that I can use my water techniques to cool down Amaterasu equivalent to how much her own techniques heat her up, so for example, if I use [Mangchi | D] on her, it would reduce her body temperature by 2,000°F.
Last Edit: Jul 14, 2018 20:26:36 GMT by Miles Morales
Str- 65(+1.5 DMG cap increase on techniques) Sta- 65(G-Rank and Below Cannot Trigger Any Organ Modifier) Spd- 65+1SPM(Grants 3.5 Extra Meter Distance in SPM Advantage) Acc- 65(Can See 35 Meters Ahead Clearly (Projectiles Further Will Auto Miss) Can Track Up to 7 SPM 6.5 SPM)
Post Options Post by Koren on Apr 24, 2018 at 11:21am Name: Start the Carnage [Limit Break] Quirk: Crush Quirk Quirk Level: Basic Rank: G rank Experience Points: Free Type: Supplementary Range: Close Damage: 0 Description: Start the carnage is the renamed activation technique of Korens quirk, Crush. Crush is a quirk, that on contact with an object or a person, Koren will release his quirk into it, either smashing the object apart instantly, or sending the person flying back with great force. This power exists due to the immense pressure that constantly emits from the user’s limbs - feet - hands. After limit breaking the Quirk, Koren found a way to improve the overall damage focussing more of his power into each hit, he was able to accomplish this. With the new break, Korens quirks now grants 3 DMG points to all his physical techniques and freeform, and also, because of him focussing more into each blow, was able to extend the range from close.
Drawbacks: At this level, Crush cannot be deactivate or activated. The power within the body constantly exert the destructive nature of the quirk, thus all techniques receives an additional 3 damage points.
Drawbacks: At this level, Crush cannot be deactivate or activated. The power within the body constantly exert the destructive nature of the quirk, thus all freeform receives an addional 3 damage points.
Smash the World Name: Smash the World Trait Point Cost: 4 Description: Smash the World is a unique to Crush Quirk. This trait embodies the quirks’ nature to break through everything indiscriminately. By channeling more of the pressure in each strike, two perks are achieved. Firstly, the trait grants the ability to ignore damage shaving. Secondly, the overall power exerted is increased in damage.
Benefits:
Grants the Crush Quirk the ability to Ignore DMG shaving when interacting with equipment/costumes. Grants the Crush Quirks +1 DMG to All Techniques Requires the Crush Quirk to purchase this trait.
Name: Residual Pressure Trait Point Cost: 4 Description: Residual Pressure is another trait exclusive to the Crush Quirk. Every time the user releases built up pressure, his body will work overtime to replenish. This results in more damage being applied to technique and free-form strikes, after the first use of the quirk occurs, for the remainder of the battle.
Benefits:
~ Due to Residual Pressure, all Crush Techniques will Gain 1 DMG For the Remainder of the Battle. ~ Due to the Additional Build Up, the user limbs are able to build up and release small bursts of pressure during movement. This results in +1 SPM to Movement Speed
Name: Reapers Mask Equipment Type: Costume Equipment Grade: B rank Stats: +10 ACC Damage: 5 Description: Reapers Mask is the bone white mask Koren wears. At first, it was just simply a mask used to hide his identity, but over time, Koren had the mask Augmented, mainly in the Eye sockets, to include a special lens, which allows Koren to see more clearly. The Lens take away any human imperfections in the eye, allowing for always perfect clarity, even in low light area's, as the lenses will adjust the amount of light that flows through them, allowing the user to almost see perfectly in extremely low light area's, as well as fight with perfect clarity in extremely bright area's without having his vision obsecured. This adjustment in light and allowing perfect clarity, gives Koren a boost in his accuracy.
Payment: 3,000 Gold.
Zel X's orders where clear. Eliminate the Sniper. With this, the Dread brothers revealed their quirk, as all three fused with Carnages body. The merging didn't hurt, but it felt weird, having three people in your body. As they entered, Carnage felt his entire body get stronger and strong, for each brother that entered. Once all three where inside, Carnage could hear their thoughts as if they where his own, yet at the same time, they didn't speak. It was a strange union to be in. As the merger finished, however, it seemed another wanted to join the fight. Dropping down from Carnages own hole, a women appeared. Her words where frank and to the point,"You are my prey!". She began adopting a stance, meanwhile Carnage did the same, bringing both his hands in front of him. Watching the women closely, Carnage watched as she thrust her right hand forward, a punching motion, that was enough for Carnage to react. As the womens fist fully extended, Carnage clapped his hands together, releasing Crush's power. Carnage barely saw the flames erupt as his own quirk smashed the flames to pieces, continuing straight on towards the women, through her own attack. The flames where fast, way too fast for Carnage to risk not being constantly on the offensive. With that in Mind. As his first technique blitzed her's, Carnage channeled his quirk into his feet, releasing it along and into the ground at full force, obliterating the entire floor around him, and up to the women, neigh instantly, causing the two of them to fall into a freefall. The shockwave through the ground would hit the women at the same time, if she was still standing on it, hitting her with the full force of the technique. With the two in free fall, using this to his advantage, Carnage clapped his hands once more, sending another concussive blast towards the women, using the freefalling to his advantage.
Name: Thunderclap(Action 1 and 3)used twice, 1 G 1 D Quirk: Crush Rank: D-G Experience Points: 30 Type: Offensive Range: Close-Mid Damage: 2-3 Action 1|(1.5(halved original from clash)+3(parent)+2(traits)+1.5(STR perk)=8) Action 2|2+3+2+1.5=8.5 Description: Thunderclap is a small ranged technique for Koren to use against mainly large scale attacks or opponents faster than him. By focussing his Quirk into both his hands, Koren will clap them together. The user releases his quirk, as both hands break from the clap. This results in a concussive blast of pressure in front of Koren.
Drawbacks: The dimensions of the blast is three meters wide, and extends seven meters forward. G-Rank extends 5m wide, and 10 meters forward
Name: Smash the World [Signature] Quirk: Crush Rank: G-B Experience Points: 70 Type: Offensive | Defensive Range: Close-Long Damage: 3-4(3+1+3+2+1.5=10.5) Description: Smash the world is Korens signature technique for his quirk, Crush. By focussing his ability into one of his limbs - feet - hands, Koren will release his quirk into the object or person. Upon impact physical contact, the object will shatter apart instantly. If a person is hit via physical contact, they will be sending flying in that direction with great force, up to seven meters. From the point of impact, Koren can extend his quirk up to seven meters - smashing everything within a seven meter radius of himself.
Drawbacks: Smash the World requires direct contact with the object that Koren wishes to smash, meaning he cannot activate it until contact is made. This technique can either deal 3-4 DMG or negate 3-4 DMG, but not both.
The Day of Reckoning is a mini-arc that takes place prior to the Hummingbird arc. The premise of this event is the boiling point between the Lucas Family and Fang Organization. In an effort to prevent loss on both sides, a meeting was constructed in order to discuss a cease-fire. Tensions are extremely high and the slightest action can cause complete warfare. In the outskirts of this conflict is the emerging Talon Organization, one of the six members in the conglomerate known as “The Council”.
⇒ Location | Little Italy
Little Italy welcomes a heavily tourist crowd to its high concentration of souvenir shops and traditional Italian eateries and bakeries. Tenement buildings, once home to the immigrants who settled the area in the late 1800s, line the narrow streets. Mulberry Street, the main thoroughfare, turns into a pedestrian mall on summer weekends.
As Amaterasu drew her slash, her opponent brought up his hands and clapped them together. She expected him to form some defense, ready to jump away at a moment's notice and dodge any incoming technique, but there was nothing. The flames immediately incinerated his priest clothing and burned through to his skin, scorching the flesh beneath it. Everything from his hip to his shoulder was melted away as if he was a clay doll.
Seeing no better chance to attack than now, Amaterasu increased the temperature of her flames, brought up her right arm, and threw it forward, producing a two-meter long spear of fire that would pierce his heart and end the battle once and for all.
Name: Rigel Quirk: Hellflame Rank: B Experience Points: None Type: Supplementary Range: Self Damage: An Additional One [1] Damage to all Quirk Techniques. Description: By increasing the temperature of their flames to the point that they become blue, the user is capable of boosting their Quirk's damage output at the cost of increasing the temperature drawback on their techniques.
Note: The G-Rank, B-Rank, and A-Rank body temperature increases go up by Five-Thousand Degrees [5,000°F].
Name: Ra's Blessing Quirk: Hellflame Rank: E - A Experience Points: None Type: Offensive / Defensive Range: Self - Long Damage: 1 - 5 [6 + 2 = 8; 16 with organ modifier] Description: Ra's Blessing is another fundamental Hellflame technique in which the user produces compact flame constructs that they can use however they wish. These constructs have nearly no limits in their creativity, as they are able to form objects such as orbs, weapons, shields, and more. Upon striking through another object, however, the construct will lose its density and disappear, leaving scorch marks or flat out melted areas on whatever it managed to hit.
Note: Constructs cannot exceed Five [5] meters in dimension, however, they can be projected up to the range limit of the given rank via throwing, shooting, etc.
⇒ Word Count | Inactive
Last Edit: Jul 16, 2018 1:40:45 GMT by Miles Morales
The Day of Reckoning is a mini-arc that takes place prior to the Hummingbird arc. The premise of this event is the boiling point between the Lucas Family and Fang Organization. In an effort to prevent loss on both sides, a meeting was constructed in order to discuss a cease-fire. Tensions are extremely high and the slightest action can cause complete warfare. In the outskirts of this conflict is the emerging Talon Organization, one of the six members in the conglomerate known as “The Council”.
⇒ Location | Little Italy
Little Italy welcomes a heavily tourist crowd to its high concentration of souvenir shops and traditional Italian eateries and bakeries. Tenement buildings, once home to the immigrants who settled the area in the late 1800s, line the narrow streets. Mulberry Street, the main thoroughfare, turns into a pedestrian mall on summer weekends.
As Amaterasu drew her slash, her opponent brought up his hands and clapped them together. She expected him to form some defense, ready to jump away at a moment's notice and dodge any incoming technique, but there was nothing. The flames immediately incinerated his priest clothing and burned through to his skin, scorching the flesh beneath it. Everything from his hip to his shoulder was melted away as if he was a clay doll.
Seeing no better chance to attack than now, Amaterasu increased the temperature of her flames, brought up her right arm, and threw it forward, producing a hot spear of fire that would pierce his heart and end the battle once and for all.
Name: Rigel Quirk: Hellflame Rank: B Experience Points: None Type: Supplementary Range: Self Damage: An Additional One [1] Damage to all Quirk Techniques. Description: By increasing the temperature of their flames to the point that they become blue, the user is capable of boosting their Quirk's damage output at the cost of increasing the temperature drawback on their techniques.
Note: The G-Rank, B-Rank, and A-Rank body temperature increases go up by Five-Thousand Degrees [5,000°F].
Name: Ra's Blessing Quirk: Hellflame Rank: E - A Experience Points: None Type: Offensive / Defensive Range: Self - Long Damage: 1 - 5 [6 + 2 = 8; 16 with modifier] Description: Ra's Blessing is another fundamental Hellflame technique in which the user produces compact flame constructs that they can use however they wish. These constructs have nearly no limits in their creativity, as they are able to form objects such as orbs, weapons, shields, and more. Upon striking through another object, however, the construct will lose its density and disappear, leaving scorch marks or flat out melted areas on whatever it managed to hit.
Note: Constructs cannot exceed Five [5] meters in dimension, however, they can be projected up to the range limit of the given rank via throwing, shooting, etc.
⇒ Word Count | Inactive
His body felt heavy. His lungs throbbed in his chest, or at least he thought it was it his lungs. At this point, he couldn't feel much of anything. Everything had melted into one, and whatever was throbbing, likely wasnt any usable organ. His shoulders slumped forward, and from the corner of his eye he swore he could see the white of the bone around his arms. his legs, or well, what where left, barely held him in place, let alone usable for movement. He could barely move as he felt his body temperature raise higher and higher. It was over, and the brothers knew it as well. They were angry, screaming in Korens head, a failure, useless, a waste, all true. Under his mask, Carnage smirked. With his last piece of energy, he looked up, looking the women directly in the eye as she brought her fist back one more time. He knew it was coming again, that much was for sure. With whatever breath was left in his melted lungs, Carnage spoke.
My...name...was...Koren....
The fire ripped through his chest, piercing where his heart was meant to be. Even though it was the case, the pain didn't change, just the impact point, more focused. Carnage felt the blast rip through his back, and with every ounce of power he had left, he remained standing. A broken body, burnt and mangled, slumped over, arms dangling and legs barely there, but he remained standing, unconscious, likely dead, but standing.
-Using Dumb lucky, survived the final blow but look completely dead, standing on my feet-
Post by Miles Morales on Jul 16, 2018 17:50:08 GMT
⇒ Warfare // 02 . 00
The Day of Reckoning is a mini-arc that takes place prior to the Hummingbird arc. The premise of this event is the boiling point between the Lucas Family and Fang Organization. In an effort to prevent loss on both sides, a meeting was constructed in order to discuss a cease-fire. Tensions are extremely high and the slightest action can cause complete warfare. In the outskirts of this conflict is the emerging Talon Organization, one of the six members in the conglomerate known as “The Council”.
⇒ Location | Little Italy
Little Italy welcomes a heavily tourist crowd to its high concentration of souvenir shops and traditional Italian eateries and bakeries. Tenement buildings, once home to the immigrants who settled the area in the late 1800s, line the narrow streets. Mulberry Street, the main thoroughfare, turns into a pedestrian mall on summer weekends.
"My... Name... Was... Koren..."
Iseul, having finally realized a way to help, jumped down the hole just as Amaterasu began walking forward. She didn't want to risk her opponent randomly attacking them, so instead of leaving him be, she raised her arm forward and constructed three flaming spears, sending them forward one by one to pierce his stomach, neck, and finally, his brain.
Name: Ra's Blessing [X3] Quirk: Hellflame Rank: E - A [D] Experience Points: None Type: Offensive / Defensive Range: Self - Long Damage: 1 - 5 [2 + 1 (Rigel) + 2 (Traits) = 5; 7.5 to Stomach and Carotid Artery; 10 to Brain = 25 DMG total] Description: Ra's Blessing is another fundamental Hellflame technique in which the user produces compact flame constructs that they can use however they wish. These constructs have nearly no limits in their creativity, as they are able to form objects such as orbs, weapons, shields, and more. Upon striking through another object, however, the construct will lose its density and disappear, leaving scorch marks or flat out melted areas on whatever it managed to hit.
Post by Big News Gecko on Jul 16, 2018 19:04:24 GMT
Ϙ The Official Verdict
The Fight Between Talon and Lucas has come to a conclusion. Talon Organization has secured the Win. Two Choices have Opened Up to You:
Choice 1: Stop the Sniper, Rumble
Choice 2: Assist a Talon Member in their Fight.
If you Choice 2:
- Fighting a Fang Member Results in Talon Members' Names Appearing on the Random Generator for who Rumble Shoots. - Fighting a Lucas Member Results in All Lucas Members Names being Removed from the Random Generator for who Rumble Shoots.
The skin OTHERWORLD was made by JAWN of WICKED WONDERLAND.
DAWN OF TORRMOW [DoT] was created by WHOA. The sample background image was created by AVODKABOTTLE.
Images belong to their respective artists. All codes and scripts belong to their respective coders.