Legends aren't born! Legends are made! From the humble beginning of those seeking glory, they strive to rise to the occasion to establish their legacy.
Legacies crafted from the ambitions and actions of those extraordinary. Born with powers that exceed the capabilities of mere mortals, everyone is destined for greatness.
Remember, Legends aren't born. Legends are made! However, every legend is different from the other. Every legacy leaves a wake of darkness in its wake or a shining ray of hope. The question is, what type of legend will you be?
WELCOME TO Dawn of Tomorrow!
< People Read, Please! >
updates
< CRISIS SYSTEM ARRIVED! > The Crisis System has finally be constructed and release to the general public. We encourage people to test out the system and enjoy themselves in drafting grand stories capable of changing the dynamics of the Role-Play World. Understand that the system is new, thus there are some kinks to be worked out that we couldn't due to not having enough man power to test! Make sure to read the rules which are placed in the Rules and Checks section of the RP Boards.
< THE NEXT MAJOR EVENT! > The Next Major Event will arrive starting the first week of Decemeber! Why are we making this announcement so early? Because we want to provide ample amount of opportunity to warn the community to start preparing and testing out their move sets. It will be a faction event once more, which means Heroes vs Villains BUT remember that Vigilantes are now thrown into the fray. It would be utter chaos so stay tune!
< To Be Announced > TBA
Post by Big News Gecko on Jul 13, 2018 16:26:04 GMT
Parent Technique
Name: Lethal Quirk: Emitter Quirk Level: Intermediate [Ascend] Rank: A Experience Points: Free Type: Supplementary Range: Self Damage: 0 Description: The user can perfectly calculate the “absolute lethal dose” of any substance they consume: the amount that will cause death without fail, raise or lower the value as they see fit, cause a lethal dosage of that substance. To facilitate the lethal dose, the user needs to consume a great amount of whatever it is they want to manipulate into their body. For example, by consuming blood, they can increase the lethal dosage of the blood in their opponent’s body, thus making it fatal to them.
Drawbacks: The user must consume or have consumed the same substance present within the user's body. However, due to their mastery over the ability - the user simply needs to touch their target should they desire blood to be the lethal dosage.
Drawbacks: The user's power only works on the last person they have touched, requiring the user to touch whomever they want to target and refraining from touching other people - including themselves. She possesses two hands, therefore she is capable of holding the identity of two people.
Custom Weapon
Name: Sweetheart Equipment Type: Weapon Equipment Grade: Z Stats:
Sweetheart is 3 Meters Long Whip When Stretched Completely Out.
Towards the 0.5 End of the Whip, the Striking Portion, there are Spikes Welded to Draw Blood..
Damage: Unbreakable Description: The signature weapon of Deathpierce. Made by Terminator, the weapon is designed to immediately draw blood should the opponent be struck by the spiked-end portion of the whip. She is able to use the whip to wrap around her targets, even as small as their throat.
Post by Big News Gecko on Jul 13, 2018 16:59:05 GMT
Parent Technique
Name: Warp Gate Quirk: Emitter Quirk Level: Master [Ascend] Rank: Z Experience Points: Free Type: Supplementary Range: Self Damage: N/A Description: The user can create and manipulate the dark fog their body creates as a portal for transportation. When the user produces a mass of the dark fog, it transports anything it encounters to a nearby location. The user can even shroud themselves with the black mist to hide their true body and personally transport anything out of themselves. However, the portals created are based on coordinates and thus leads to pinpoint locations; but, they can open them to place they visibly can see (Still Adheres to Technique Range Rules). Should the portal be closed while someone is stuck within travel, the person can potentially be bisected.
~ The user must possess a certain benchmark of accuracy to utilize quirk related techniques, however techniques utilizing this power only works against techniques of equal or lower rank. Damage Magnitude is not a factor. The breakdown:
E-Rank: 5 Accuracy | Counters Against E-Ranks and Free-Form D-Rank: 10 Accuracy | Counters Against Technique D-Ranks or Lower. G-Rank: 20 Accuracy | Counters Against Technique G-Ranks or Lower. B-Rank: 30 Accuracy | Counters Against Technique B-Ranks or Lower. A-Rank: 40 Accuracy | Counters Against Technique A-Ranks or Lower. Z-Rank: 50 Accuracy | Counters Against Technique Z-Ranks or Lower.
~ The user can maintain multiple portals at this level of mastery [Depends on Technique Rank]. Maintaining all the portals will constantly consume one of the three move slots you get during battle, per turn. The following scale:
E-Rank: Two [2] Portal D-Rank: Four [4] Portals G-Rank: Six [6] Portals B-Rank: Eight [8] Portals A-Rank: Ten [10] Portals Z-Rank: Twelve [12] Portals
Post by Big News Gecko on Jul 13, 2018 17:08:16 GMT
Parent Technique
Name: Psych Quirk: Emitter Quirk Level: Intermediate [Ascend] Rank: A Experience Points: Free Type: Supplementary Range: Self Damage: 0 Description: The user can utilize their mental capacity to perform telepathic abilities for offensive – defensive – supplementary measures. This includes the abilities to scan the person's brain and finds any information they seek, including memories. Offensively, they are capable of inflicting the thoughts, emotions, and memories of targets. This act is induced by implanting, removing, or altering the very same thoughts, emotions, and memories.
Inner Workings:
~ The telepathy abilities can only connect the user with human like brains that they can see. Once losing track of the target results in the connecting being broken. Due to directly linking together the minds, any mental base damage is amplified for the user - thus they receive major organ damage should the mind be attacked.
~ The telepathy abilities have drastically increased, enough to the point that she can connect to multiple brains within her vicinity (which consist of 200 meters) without actually sending them. The user can use others as mediums to levitate the drawback of techniques by 20%, however the user can only read the mind - not attack it.
~The Attack Speed, Movement Speed, and/or Projectile Speed of Mental Based Attacks/Objects the user Mentally Manipulates is Dependent on his Accuracy Attribute.
Drawbacks: The Quirk requires Mental Energy. Abusing the quirk results in exhausting the Mental Energy. At certain points, using the mental power will physically drain the user's stamina.
G Rank: 20% B Rank: 30% A Rank: 40% Z Rank: 50%
Once 100% Has Been Used, Stamina Depletion Occurs.
D Rank: -5 STA G Rank: -10 STA B Rank: -15 STA A Rank: -20 STA Z Rank: -25 STA
Post by Big News Gecko on Jul 13, 2018 17:22:15 GMT
Parent Technique
Name: Umbra Quirk: Emitter Quirk Level: Intermedate [Ascend] Rank: A Experience Points: Free Type: Supplementary Range: Self Damage: 0 Description: This power allows the user to access a personal pocket dimension known as the Negative Zone. The pocket dimension can only be entered or exited through mediums made of darkness. At this level of mastery, the user can now access the pocket dimension and can store and release objects that are touching the darkness. The user can put items/beings into the negative zone for safe keeping and can summon them back with relative ease. The Negative Zone itself is a space devoid of light. However, the pocket dimension is a mirror reflection of the real world and therefore possesses the same qualities as the real world itself. For example, being absorbed into the negative zone while in the ocean will have you brought into an ocean in the negative zone. The user's tracking SPM is immediately reduced to half unless they have other means of tracking.
Inner Workings:
~ Utilizing this quirk requires the hand gestures, preventing the hands effectively stops the user. ~ The speed of absorbing, summoning, releasing, or striking with the shadow/darkness is dependent on the user's accuracy.
Drawback: At this current level of Mastery, the user can only utilize 100% of Energy Reserves Per Turn.
And so the unique battle had been set into motion, the three Lucas Girls vs Kamui vs Death Pierce and other fang scum – Naomi nodded to Jamilia as she snapped her finger causing a surge of space bending energy as it reaches its max distance of five meters, causing a portal to open into the terrain. Once it opens, a single lance of condensed earth was released from within as it swiftly made its way towards the girl to stab into her heart who had previously been slammed down by Kamui but among this a mass of darkness sprouts from the shadow casted from the earth as it spreads outwards into a shadow puppet of Naomi.
The Shadow as it formed, would utilize one of Naomi’s moves alongside its Shadow spear that it mimicked from Naomi and struck the other Fang Member in the heart with the spear, in his eyes, legs, and other vital areas/organs on the body. “Do you fear me?”, Dark Naomi said as she smirked. The Jamilia would however take a sprint, heading directly towards Kamui now instead as her shadow assisted Naomi instead as she closed in on him but kept five meters away from him as she observed him. “You’re my opponent today, Talon scum. she told Kamui.
Naomi simply remained in her position near Xuebei for the time being. Quirk/Attack Moves
Name: World Reconstruct – Terra Quirk: Universe 1 Quirk Level: Basic Rank: D - B Experience Points: 80 Type: Offensive, Defensive Range: Close - Long Damage: 2 – 4 (4 + 1 (Spatial Manipulation) = 5) x2 (Major Organ DMG if hit successfully) = 10 Description: This technique acts as Naomi’s basis of Universe 1’s ability to manipulate anything within the dimension, in this case solids. The user may bend, twist, morph etc into any shape of form she desires. The damage is largely based on the rank of the technique. The user may also create doors (through the Portal Jump Quirk) in order to bring the solids into the real dimension in order to attack the enemy. While the door creation is governed by Portal Jump, thus can only spawn three meters away – Naomi can manipulate the construct up to the rank used. She may also manipulate more than one construct at once though the power is divided by each construct with a limit of four per control. The speed at which the construct moves from the mimicked dimension is based on the users SPD (While in dimension or when brought from the user other dimension via Doors).
Name: Penumbra: Shadow Marionette Quirk: Umbra Quirk Level: Intermediate Rank: B Experience Points: 50 Type: Supplementary Range: Close - Long Damage: N/A (+ 1 DMG) Description: Using the properties of the negative zone, the user is capable of summoning the mirror image of a person by using their own shadow as a medium. The mirror image takes the form of a black silhouette that has the same outline as the person in question. The Shadow reflection possesses the same moveset as the person it came from and come in the exact same state as the person. For example, if the person they are using has taken 5 dmg and suffered 30% quirk loss, then the shadow will possess the same properties. They possess the exact same stats except for STA, the shadow only has 4 DMG threshold. However, a plus side is that the Shadow clone can use shadow techniques up to Brank and can use their original's entire moveset. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Name: Dragon Stance – Slashing Strike Equipment (Weapon): Jasmine Beauty Rank: D - B Experience Points: 80 Type: Offensive, Defensive Range: Close Damage: 1 – 4 DMG (4(Base) + 1(Shadow Clone) + 1(Mimicked Spear) + 2 (Additional Damage) = 8) x 2 (Major Organ DMG if successfully struck) = 16 Description: Utilizing her spear, Naomi will deliver a swift combo of stabbing strikes with her spear aimed at the vitals of the enemy due to her mastery in assassination. Due to the posture of her movement - she gains +15 PHY - split evenly among the Speed, Accuracy, and Strength Attributes.
Name: Spatial Manipulation Trait Point Cost: 4 Description: Through the use of the Universe 1’s ability to manipulate the liquids, gases and solids within the dimension; this trait acts as a catalyst in order to increase the damage of the techniques by increasing the density but also the weight of the technique in order to increase the speed of the techniques. This trait triggers when the user performs a Universe 1 based technique.
Perks of this Trait: ~ Increase the damage of Universe 1 based quirk techniques by +1 DMG. ~ Increases the Projectile Speed of Universe 1 based Techniques by +1 SPM
Quirk Drawback Maths: Naomi: 30% (Due To Quirk Drawback) but healed 15% due to costume bring down to 15% Jamilia: 30% used this turn.
Recap: Naomi opens a door, brings forth the earth from her dimension to strike Death P. Using the Shadow casted from it, Jamilia makes a clone of Naomi to run after to strike Duma in the areas mentioned in Dragon Stance while Jamilia moves in near Kamui, leaving Naomi and Xuebei near each other. Terra has + 1 SPM Movement, based on my ACC which is 3.5 SPM so has a 4.5 SPM Movement.
Last Edit: Jul 13, 2018 20:15:15 GMT by Nightingale
M'sondaa's dash culminated with a screeching halt on arrival of his destination. Where upon he bore witness to the congress of holes and an unknown ghoulish creature locked in confrontation. The African would proceed to situate himself three meters from Deathpierce and twelve amongst the rest [Lucas & Talon]. It was at this time that Lucas Family initiated the fight. As a snap reverberated and distorted space, M'sondaa would activate his ocular powers [Jicho]. The materialization of the enemy's [Naomi] earthen construct saw him extend his right arm. Thereafter releasing two successive translucent spikes [Vuta]. Aimed towards the pillar and a manifested clone's head. In turn neutralizing damage to both Fang Executives. [Spike one attacks World Reconstruct – Terra (5). Spike two attacks Penumbra: Shadow Marionette (4). The clones premature destruction renders Dragon Stance – Slashing Strike (8) obsolete. As the non existent clone deals non existent damage.] M'sondaa would then conjure six, individual opaque lances [Freeform] & waves them, with his left [Visible Light] and right hand [Ultraviolet] towards their assailant [Naomi]. Designed to target her vital organs. [These lances contain 1. visible light and travel at a bonus +1SPM (7.5 Total) 2. ultraviolet which bypasses all damage shaving granted by techniques and traits. 3. O'go frequencies and explode five meters ]. Upon execution Deathpierce outstretched her left hand to M'sondaa. The two touching briefly before resuming to face their enemies.
Name: Jicho Quirk: EM Rank: G Experience Points: 20 Type: Supplementary Range: Mid Damage: +10 ACC Description: A passive technique utilizing electromagnetic properties of spectrum. This is achieved through sensing for audio-visual and neural discernment. M'sondaa perceives EM sources, concentrations, movements and disruptions through them: within his accuracy range. Enabling spontaneous recreation of EM related tactics. Facilitated through harnessing electric fields, magnetic fields and electromagnetic energies. The vibrancy afforded to his sight heightens his perceptiveness and allows overcoming irregular lighting conditions; weather (wind, fog), environment (smoke, dust) condition (light, dark). Drawbacks: The move is susceptible to a one-off 5% EM expenditure. It allows Freeform execution of the parent technique. Techniques follow rank and usage turn restrictions: FF Rank (6).
Name: Vuta [X2] Quirk: EM Rank: D-B [D] Experience Points: 80 Type: Offensive | Defensive Range: Self - Long Damage: 5 = 0.5 (Vuta) | 2 (Traits) | +0.5 (STR) | +0.5 (Ongpo) | +0.5 (Conductor) | +1 (Gamma) Description: A technique utilizing electromagnetic properties of attraction, repulsion and telekinesis. This realized through inducement of environmental, artificial or quirk generated magnetic fields. M'sondaa can fire translucent projectiles, influence polarity (magnetize), levitate and create constructs capable of withstanding damage per rank interaction. Dia, Para and Ferro Magnetic targets serve as great conduit & will experience additional damage. Drawbacks: D-G Ranks deals additional 0.5 damage. B-Ranks deals additional 1 damage. Drawbacks: The moves is susceptible to the workings of EM expenditure. Techniques follow usage
Name: EM [X6] Quirk: Emitter Quirk Level: Basic [Ascend] Rank: D [Freeform] Experience Points: None Type: Supplementary Range: Close Damage: 3.5 = 0.5 (Freeform) | 2 (Traits) | +0.5 (STR) | +0.5 (Ongpo) | [X2 Major Organ Modifier Per Successful Hit] Description: EM enables the manipulation of electromagnetism, one of Four Fundamental Forces. M'sondaa can control and interact with electric fields, magnetic fields and electromagnetic wavelengths. These manifest through telekinetic harnessing or producing charged particles. Attraction, repelling and levitation via distortion of magnetic polarity. Influence over electromagnetic energies by altering frequencies. Either's application, limited to targets that don't exceed five meters in size. At this level electric and magnetic feats can be achieved at FF (Requires Technique to be Made). Once activated the user exudes an inconspicuous EM membrane-like sheen. EM is largely dependent on ones physical and mental capabilities. Physical and Ranged attacks are determined by STR and ACC respectively. The former also determines required STR superiority to resist EM force.
Name: O'go Trait Point Cost: 10 Description: A unique trait that arose from exposure to EM & increases inner (bio-electric) energy. Energy which boosts its user and can then be drawn out and physically manipulated. In small quantities its appearance is translucent. However, if larger quantities are drawn it appears as a white and/or blue or auras. Due to its electric properties at free-form it exhibits frequencies whose volatility results in their explosions; up-to five meters increasing by the same values per technique rank. Usage corresponds with EM reserves and once the Rate Threshold (75%) is attained auxiliary non PHY boosts are lost.
Supplementary Gains: O'go cannot stack with any other PHY boosting traits O'go conditioning fosters +5STR | +5STA | +5SPD | +5ACC O'go muscle enhancement contributes to +1DMG physical attacks. (STR) O'go autonomic nervous system pain regulation experiences -1DMG on all attacks. (SPD)
Name: Mul Trait Point Cost: 4 Description: A trait which exercises electromagnetism quirk's sheen. M'sondaa harnesses bio-electric flow to affect conditioning and bolster biofeedback. Granting three abilities. Pulse Heal (Isa) which channels bio-energy internally or onto targets to heal inflicted damage. Bio Leech (Mei) which can absorb organisms neuro-electricity to self reinvigorate. Electric Drain (Ton) which draws power from electromagnetic radiation/energies. Leech and Drain techniques must be submitted as separate customs.
Supplementary Gains: Owner experiences +1 DMG to outgoing attacks. Owner experiences -1 DMG to incoming attacks
Post by Big News Gecko on Jul 16, 2018 12:41:04 GMT
Description
Kamui was never an individual who enjoyed crossing fist with his targets. He loved to bait and torment his opponents, before striking with the death dealing blow. Besides the entire area seemed to be cluttered with non-Talon Reps. He could easily find himself pinned. His first target? Death pierce. Thus, he made several portals to give himself several advantage points to strike from. Once they formed, he slipped into his world of darknesses.
Technique
Name: Maze Runner Quirk: Warp Gate Rank: A Experience Points: 70 Type: Supplementary Range: Very Long Damage: N/A Description: The user creates nine portals. The first eight portals are throughout the battlefield. The geometrical shape the portals form is an octagon with a twelve meter area within the perimeter. There is also one portal made directly under him, which is linked with the other eight portals. This technique is designed to allow the user effortless travel amongst the battlefield to strike in an unconventional yet sneaky style.
The battle continued to gather more and more tension, with things starting to become more dangerous but alas, the Lucas Girls weren’t backing down. Kaumi seemingly ignoring Jamilia made her quite upset but her attention was taken when she saw one of the Fang members (M’sondaa) conjuring some sort of attack as he rose his right arm Look out!" she yelled towards Xuebei and Naomi. Once the EM spikes was released, Jamilia used her quirk’s power to summon the darkness from Shadow Naomi’s right arm – releasing a javelin shaped projectile towards M’sondaa [Which moves at 7 SPM] striking him dead center in his forehead if left uncountered [Thus making the free form use of EM not happening]. As for the EM spike launched at Shadow Naomi, the clone would utilize its own body as a medium to absorb the spike into the negative zone thus leaving it unharmed while it never stopped it’s movement and using its free left arm to wield the shadow spear and stabbed it into the gut of the enemy with five times[Free From x 5].
As for Naomi, she would hear her sister’s warning as she conjured another door in front of herself as it spatial energy moved one meter on front of her and Xuebei as it open five meters wide – the door taking in the spike of EM with ease [Due to it being rank vs rank, it’s unaffected by boosted dmg]. The real Naomi simply now takes precaution as she and Xuebei makes for a run towards Jamilia’s postion as they also noted the large amount of portal suddenly being summoned into the battle field. "Keep an eye out, sister. We don’t know what will come out of those portals." Xuebei warned her as she continued to read for shots by the Sniper.
Name: Antumbra: Creation Quirk: Umbra Quirk Level: Intermediate Rank: E – A (A) Experience Points: 155 Type: Supplementary, Offensive, Defensive Range: Close – Long Damage: 1 – 5 ( 5 + 2 =7) x 2 ((Major Organ DMG if hit successfully) = 14 Description: The user can manipulate, shape and form hard shadow constructs using pre-existing sources of darkness. By using simple hand gestures, the darkness will follow their command. The dimensions of these objects are limited to the shadows in question. For example, a human sized shadow cannot exceed it's dimensions, but it can be reshaped. The biggest object that can be created with this object can be no bigger than 5 meters in diameter. The user can only manipulate the shadows within a five-meter radius around her at this level. The user can only create one object using a shadow or can split said object with the damage divided. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Name: Penumbra: Shadow Realm Quirk: Umbra Quirk Level: Intermediate Rank: E – A (D) Experience Points: 155 Type: Supplementary Range: Close - Long Damage: 0 Description: The user is capable of opening access to the Negative Zone via shadows and darkness. Any shadow within her range can be used. This technique is only used to make the shadows absorb or release objects. The speed at which this technique absorbs or release objects is based exclusively on the user's Accuracy. The user can only absorb up to one object per usage and can only absorb up to the rank used regardless of the damage. Another thing is that the object in question being absorbed must be proportionate to the shadow being used. A human-sized object isn't going to absorb a 5-meter radius fireball i.e. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Phantom Doorway Quirk: Portal Jump Rank: D - B (D) Experience Points: 80 Type: Defense Range: Close Damage: Equivalent to Redirected Technique Description: Phantom Doorway allows Naomi to open a door, most commonly the air in order to create a linked passage way enter the other dimension. This allows her to potentially utilize an enemy's own technique against them, essentially countering the enemy technique. The door is created relative to the size of the technique used, though it can't be used on something later than five meters in size. Even then, she also runs the risk of the attack hitting depending on the angle of the door created. This technique can only maintain the rank applied and below , regardless of damage, entering. Thus, anything higher rank will break the door and continue forward with all of its damage magnitude.
Drawbacks: Contributes to the overuse outlined in Beyond the Boundary
Move Synopsis: Actions done via quirks Occur In Unison with Jamilia reacting to the arms being raised and releasing the EM Spikes being released; to which Naomi in her situation makes a portal spawn one meter in front of her but has a wide range of five meters to take the spike aimed at her into her dimension thus leaving her unharmed. Alongside this, Jamilia and the Shadow attack, with the shadow using it’s body as a medium to also absorb the EM Spike while Jamilia uses it’s arm to form a shadow javelin that moves towards BZA’s character to strike him in the forehead.
Once that’s all said and done, Shadow Naomi never stopped her movement and thus with range on the enemy she strikes him in the stomach with her shadow spear for a grand total of five times (0.5 each + 1 from copied spear and +2 from Jamilia’s trait package for 3.5 DMG each). Naomi and Xuebei then make for a run towards Jamilia’s position.
Quirk Maths: Jamilia: 45% (+5 from Shadow Naomi) Used this Turn Naomi: 15% from previous turn + 10 this turn = 25% - 15 from costume healing leaves 10% drawback.
The unperturbed Deathpierce had remained observant and reacted retroactively to M'sondaa's proactiveness. Thus, as Jamilia's javelin appeared she flung Sweetheart [Gloriosa]; wrapping it about the construct and directing it towards the clone's head [The non existent clone deals non existent damage]. Crushing the remainder of the javelin. Oblivious to this act Duma had proceeded with his initial EM action [Lances]. As he did, another distortion would materialize and grow in size while he and Deathpierce touched and released [Appearance of Phantom Doorway that absorbs Lances]. No sooner had Xuebei and Naomi commenced their escape attempt than did Fang retaliate. By charging after them in a helix formation. Deathpierce would materialize an EM supplemented [Freeform] mauve hue [Azalea] onto Sweetheart [This EM contains Light and grants Sweetheart +1SPM]. M'sondaa would proceed to switch polarities five meters around Xuebei [Freeform] and Naomi [Freeform]. Forcing weaker surface fields [3 meters above Xue-Nao] to attract the stronger ones below ground [8 meters below Xue-Nao]. Effectively crushing them eight meters into the ground and holding them down in place [STR superiority needed to resist EM force. These attack contain Gamma and Microwave's penetrative heat that deals internal damage and nullifies physical regeneration and healing.] Thereafter, the African reversed the magnetic polarity [Freeform] three meters; beside and above Jamilia [Drawing her hands up and legs sideways. STR superiority needed to resist EM force]. The sequence culminates after six meters with Deathpierce whipping Sweetheart towards Jamilla [Dandelion]. In an attempt to strike, entrap or touch her [Sweetheart travels at 8SPM].
Base: 35-15-15-30
Total: 40-20-20-45
All existing customs are present in MS. Gang Orca Nobuwa
SPM: Tracking [6.5] , Movement [5.5] and Attacks [5.5 or 6.5]
Name: Gloriosa Equipment: Weapon Rank: D-A (A) Experience Points: 150 Type: Offensive | Defensive Range: Close Damage: 7 = 5 (Gloriosa) | 2 (Traits) Description: Deathpierce performs a series of maneuvers. Ranging from vertical, horizontal, perpendicular to oscillatory. Switching about her weapon at various angles in an attempt to better execute attacks or prevent invasion. Either version providing strategies to approach enemies and targets. Due to her whips jagged edge the attack induces a shredding component. Its sturdy length also allows it to entrap attacks and redirect them or entwine opponents and crushing them. Whip performance is dependent on dexterity and as such gauged on her accuracy attribute. An extension of Deathpierce the whip can induce Lethal quirks touch effect alongside its moves.
Name: Azalea Quirk: Lethal Rank: E-A (A) Experience Points: 70 Type: Supplementary Range: Self - Long Damage: None Description: A passive that sees Deathpierce calculate the “absolute lethal dose”of whatever quirk she's interacted with. Once exposed she reacts, retroactively debasing them via depletion rates. This deducts percentage points, at values of E Rank (10) D Rank (15) G Rank (20) B Rank (30) and A Rank (40). That can be stockpiled alongside existing usage rates. Should enemies not posses such a numeric gauge, it will be inflicted onto them. Starting at 100% and depleting thereafter. Should 0% be attained, subsequent uses depletes stamina. Starting at 10 STA for D Ranks and increasing by the same values per technique rank. This move can be used inversely to hinder depletion rates. Allies under Deathpierce touch are susceptible to its effects. Its activation emits a translucent mauve hue on Deathpierce palms. This can be condensed and shrouded onto her Sweetheart. Elongating its reach by the techniques rank range. Although passive it exhibits usage restrictions. In that used combinations cannot exceed its corresponding technique rank restriction.
Name: EM (Sweetheart) Quirk: Emitter Quirk Level: Basic [Ascend] Rank: D [Freeform] Experience Points: None Type: Supplementary Range: Close Damage: +1 (Light) Description: EM enables the manipulation of electromagnetism, one of Four Fundamental Forces. M'sondaa can control and interact with electric fields, magnetic fields and electromagnetic wavelengths. These manifest through telekinetic harnessing or producing charged particles. Attraction, repelling and levitation via distortion of magnetic polarity. Influence over electromagnetic energies by altering frequencies. Either's application, limited to targets that don't exceed five meters in size. At this level electric and magnetic feats can be achieved at FF (Requires Technique to be Made). Once activated the user exudes an inconspicuous EM membrane-like sheen. EM is largely dependent on ones physical and mental capabilities. Physical and Ranged attacks are determined by STR and ACC respectively. The former also determines required STR superiority to resist EM force.
Name: Dandelion Quirk: Lethal Rank: D-A (A) Experience Points: 150 Type: Offense | Defense Range: Mid Damage: 7 = 5 (Dandelion) | 2 (Traits) [X3 Major Organs Modifier] Description: A healing technique that affects the inflicted lethal dosage of attacks. It encompasses both the physical or non physical in nature. In turn granting Deathpierce and those imparted by Lethal quirk, moderate healing factor. This allows recovery from superficial to severe inflicted damage. Offensively should targets have been ingested, this ability can be triggered to deal damage onto said attack type. In the event this involves blood or other organics it occurs as internal damage. With a bonus 0.5 (D-G) or 1 (B-A) gain to the respective minor or major modifiers. As with all techniques it follows the standard usage restrictions.
Name: EM (Xuebei) - (Naomi) Quirk: Emitter Quirk Level: Basic [Ascend] Rank: D [Freeform] Experience Points: None Type: Supplementary Range: Close Damage: 4.5 = 0.5 (Freeform) | 2 (Traits) | +0.5 (STR) | +0.5 (Ongpo) | +1 (Gamma) | Microwave Description: EM enables the manipulation of electromagnetism, one of Four Fundamental Forces. M'sondaa can control and interact with electric fields, magnetic fields and electromagnetic wavelengths. These manifest through telekinetic harnessing or producing charged particles. Attraction, repelling and levitation via distortion of magnetic polarity. Influence over electromagnetic energies by altering frequencies. Either's application, limited to targets that don't exceed five meters in size. At this level electric and magnetic feats can be achieved at FF (Requires Technique to be Made). Once activated the user exudes an inconspicuous EM membrane-like sheen. EM is largely dependent on ones physical and mental capabilities. Physical and Ranged attacks are determined by STR and ACC respectively. The former also determines required STR superiority to resist EM force.
Name: EM (Jamilia) Quirk: Emitter Quirk Level: Basic [Ascend] Rank: D [Freeform] Experience Points: None Type: Supplementary Range: Close Damage: 3.5 = 0.5 (Freeform) | 2 (Traits) | +0.5 (STR) | +0.5 (Ongpo) Description: EM enables the manipulation of electromagnetism, one of Four Fundamental Forces. M'sondaa can control and interact with electric fields, magnetic fields and electromagnetic wavelengths. These manifest through telekinetic harnessing or producing charged particles. Attraction, repelling and levitation via distortion of magnetic polarity. Influence over electromagnetic energies by altering frequencies. Either's application, limited to targets that don't exceed five meters in size. At this level electric and magnetic feats can be achieved at FF (Requires Technique to be Made). Once activated the user exudes an inconspicuous EM membrane-like sheen. EM is largely dependent on ones physical and mental capabilities. Physical and Ranged attacks are determined by STR and ACC respectively. The former also determines required STR superiority to resist EM force.
Post by Big News Gecko on Jul 19, 2018 11:57:04 GMT
Description
Kamui heard the intercom message issued by Amaterasu. She was victorious in her pursuit to hunt, but from the sound of the sniper ringing through his ears via – he understood that whomever it was, they truly were a threat. He could have easily teleported over there to address the situation, but he saw nothing but bloodlust. The woman that was responsible for his and Izanagi’s imprisonment was standing before him. The mere air she breathed was enough to get his blood boiling. Kamui would open another portal immediately behind [3 Meters] Deathpierce and attempt to grasp hold of her neck, revealing the upper half of his body. An element of surprise, his intentions were to grab ahold of the woman, specifically gripping her entire neck. [This occurs after she performed Gloriosa]
Kamui would begin to speak with such a ghoulish, ghastly tone.
"You shall pay with your life!"
Technique
Name: Shadow Sneak Quirk: Warp Gate Rank: D Experience Points: 70 Type: Supplementary Range: Very Long Damage: N/A Description: The user creates a portal within a three meter radius from the opponent, from any angle, with the intent to strike. Preferably the user will lunge which the portal is made, however they can strike in any manner such as with melee or projectile tactics.
They took advantage of the moment Kamui proceeded to intervene the assault; his focus on the Fang Maiden – but with this in mind Jamilia still knew it was in her best interest to take him out as well but for the time being he seemed to have no interest in the girls judging by his statement. The portal behind Death Pierce was a perfect set up, as she waved her hand in immediate response as it casted a shadow of its own. This causes yet another constructs of darkness to be forged but this time it was another clone, this time of Kamui himself as the ghastly body ran straight towards Duma without any hesitation.
It would also attack on its own as it would tap into the Negative Zone; warping the EM spike from earlier before in order to summon it back into the physical tangible realm once more. The EM spike was launched at Death Pierce – where it would impale her body from behind striking her dead in the heart; hastily ending her life. The EM Spike had all its previously applied affects attached to it when made by Duma and was released at an SPM based on the user’s tracking [which for Shadow Kamui is 80, thus a 8 SPM strike].
Moving into hand to hand combat range, Shadow Kamui released a power right hook to Duma’s face, sending him flying away from his original position but on the last attack, Naomi would have released her spatial bending energy five meters into the sky – causing a portal to open as several lances composed of compressed wind formed coming down to rain onto both Death Pierce and Duma in an attempt to attack them in unison alongside Jamilia.
The trio was together again, with Xuebei constantly reading Rumble’s mind as she needed to rely information to them when a shot is being fired but also read his memory to keep track of what had happened outside of the battle and saw from before he was unable to somehow send shots as something was preventing him. What’s going on over there? Xuebei thought to herself, as she continued to observe things. It was unfortunate that Shadow Naomi was defeated but this was an even better clone.
Name: Penumbra: Shadow Marionette Quirk: Umbra Quirk Level: Intermediate Rank: B Experience Points: 50 Type: Supplementary Range: Close - Long Damage: N/A (+ 1 DMG) Description: Using the properties of the negative zone, the user is capable of summoning the mirror image of a person by using their own shadow as a medium. The mirror image takes the form of a black silhouette that has the same outline as the person in question. The Shadow reflection possesses the same moveset as the person it came from and come in the exact same state as the person. For example, if the person they are using has taken 5 dmg and suffered 30% quirk loss, then the shadow will possess the same properties. They possess the exact same stats except for STA, the shadow only has 4 DMG threshold. However, a plus side is that the Shadow clone can use shadow techniques up to Brank and can use their original's entire moveset. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Name: Penumbra: Shadow Realm Quirk: Umbra Quirk Level: Intermediate Rank: E – A (D) Experience Points: 155 Type: Supplementary Range: Close - Long Damage: 0 Description: The user is capable of opening access to the Negative Zone via shadows and darkness. Any shadow within her range can be used. This technique is only used to make the shadows absorb or release objects. The speed at which this technique absorbs or release objects is based exclusively on the user's Accuracy. The user can only absorb up to one object per usage and can only absorb up to the rank used regardless of the damage. Another thing is that the object in question being absorbed must be proportionate to the shadow being used. A human-sized object isn't going to absorb a 5-meter radius fireball i.e. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Name: World Reconstruct – Ventus Quirk: Universe 1 Quirk Level: Basic Rank: D – B (B) Experience Points: 80 Type: Offensive, Defensive Range: Close - Long Damage: 2 – 4 (4 + 1 = 5) Description: This technique acts as Naomi’s basis of Universe 1’s ability to manipulate anything within the dimension, in this case gases. The user may bend, twist, morph etc into any shape of form she desires. The damage is largely based on the rank of the technique. The user may also create doors (through the Portal Jump Quirk) in order to bring the gases into the real dimension in order to attack the enemy. While the door creation is governed by Portal Jump, thus can only spawn three meters away – Naomi can manipulate the construct up to the rank used. She may also manipulate more than one construct at once though the power is divided by each construct with a limit of four per control.
Drawback: Outlined in Parent Technique, Usage Limit/Range Applies based on rank used.
Move Recap: Kaumi spawns his portal, which in turn causes a shadow to form in which Jamilia forms a shadow version of Kamui through it using the shadow it casted, which leads Shadow Kamui to form. Once Shadow Kamui was formed, he instantly released the EM spike absorbed earlier towards DP as it was aimed to strike her in the heart while making movement towards Duma and attempt to physically strike Duma with a punch. All the while, Naomi did her attack as described in move above.
Extra notes: Ventus is moving at +1 SPM due to traits, and agained +1 DMG from traits as well. Shadow Kamui’s free form is 0.5 + 1 (Shadow Bonus) + 2 (Trait) = 3.5 Released EM Spike was released at 8 SPM, matching the user’s ACC (80 due to Kamui).
Shadow Kamui: ACC: 80 STR: 40, SPD: 50, STA: 4 however due to his traits, Shadow Kamui has Movement & Attack Speed is 6 SPM while Tracking SPM is 9.5 SPM Naomi: ACC: 35 STR: 25, SPD: 35, STA: 20 (Costume) + 1 SPM = 4.5 SPM (Movement) & Tracking
Despite, his obliviousness to Deathpierce's Gloriosa neutralizing Jamilia's Javelin, Duma still had an acute awareness. As such when Kamui commenced his attack [Shadow Sneak], M'sondaa perceived the slight disruptions to atmospheric EM fields. "Rear" he uttered as he continued his assault towards the Lucas duo. An attempt to warn her of Kamui's actions. However, Deathpierce had long been on guard. As Jamilia had taken to extending her arm in their direction [Shadow Marionette]. In one motion Deathpierce, swung her arm behind herself and executed an anticlockwise swing [Gloriosa]. Sweeping Sweetheart horizontally across the ground and spiraling it vertically into the air. In a manner reminiscent to a rhythmic gymnast. [Attack stops Shadow Marionette's completion. Impeding everything stated to happen afterwards. It also strikes Shadow Sneak and disperses Kamui's attack. Preventing the lunge.] Upon completion M'sondaa and Deathpierce would find themselves reaching out to touch. After which the two commenced their chase and attacks at the fleeing Lucas duo. [By countering Nobuwa's last post I've restored the timeline to my last post. Everything he slated to happen after Shadow Marionette is null. Meaning Nobuwa is yet to counter to my second turn's action. Refer to Spoiler.] While Duma and Deathpierce went into the assault, Rumble's efforts had bore fruits. Thus, he too had joined his compatriots. Firing rounds at Jamilia's and Naomi's heads [Metallica].
Base: 35-15-15-30
Total: 40-20-20-45
Rumble: Tracking [10], Movement [10] and Attacks [9.5]
The order of events in post forms occurs in the following manner: Post One. Post Two. Post Three. Each of those posts counts as their individual turns. Below is a breakdown of the Timeline: Naomi commences space distortion as M'sondaa triggers Jicho. Naomi performs World Construct: Terra as M'sondaa performs Vuta (Spike One) as Jamilla creates Penumbra: Shadow Marionette. M'sondaa performs consecutive Vuta (Spike Two) as Jamilia chases seven meters towards Kamui. Jamilia notices > screams > performs Antumbra: Creation as Vuta (Spike One) destroys World Construct Terra. Jamilia triggers Penumbra: Shadow Realm as Vuta (Spike Two) interacts with it. (Absorbs the spike) Deathpierce notices > performs Gloriosa towards Antumbra: Creation (Destroys the clone) Kamui commences warp creation as Jamilia commences Penumbra: Shadow Realm as M'sondaa senses Kamui > warns as Deathpierce observes Jamilia > performs Gloriosa towards Penumbra: Shadow Marionette and Kamui’s warp gate. M'sondaa performs six lances as Naomi commences Phantom Doorway. M'sondaa and Deathpierce touch and release as Phantom Doorways enlarges in size. Naomi and Xuebei attempt to run away and Deathpierce and M’sondaa react as Rumble fires his weapons.
Name: Gloriosa Equipment: Weapon Rank: D-A (B) Experience Points: 150 Type: Offensive | Defensive Range: Close Damage: 6 = 4 (Gloriosa) | 2 (Traits) Description: Deathpierce performs a series of maneuvers. Ranging from vertical, horizontal, perpendicular to oscillatory. Switching about her weapon at various angles in an attempt to better execute attacks or prevent invasion. Either version providing strategies to approach enemies and targets. Due to her whips jagged edge the attack induces a shredding component. Its sturdy length also allows it to entrap attacks and redirect them or entwine opponents and crushing them. Whip performance is dependent on dexterity and as such gauged on her accuracy attribute. An extension of Deathpierce the whip can induce Lethal quirks touch effect alongside its moves.
Name: Rock n Rolla Quirk: High Spec Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: +0.5 SPM Description: A passive technique afforded to Rumble. Despite, his extraordinary intellect Rumble is an animal and this inherent nature allows him attune his pupils, their sight and his overall animistic perception. This includes sensory abilities and affords him invulnerability to blindness or deafening. Furthermore, although as intelligent as a human, his mind processes information in his primal dialect. At a speed equal to his tracking SPM. This allows him to preserve his grand ideas from enemies and would be mnemonics
Name: Metallica (Jamilia) - (Naomi) Equipment: Weapon Rank: E-A (E) Experience Points: 160 Type: Offensive | Defensive Range: Close - Very Long Damage: 2.5 = 1 (Metallica) | 2 (Traits) | +2 (Speed) [X2 Major Organ Modifier Per Successful Hit] Description: Rumble fires volatile rounds at his targets that detonate and explode upon contact. Dealing damage and creating a red shaped skull in its aftermath. The moves range is determined by the accuracy attribute and its perks. Techniques blast area of effect is in meters and dependent on move level: E Rank (2) and D Rank (4) and G Rank (6) and B Rank (8) and A Rank (10).
Post by Big News Gecko on Jul 24, 2018 5:37:41 GMT
Description
The whip strike would cause the portal to dissipate, however immediately after that the parking garage began to collapse. The sheer power of the explosion responsible for leveling Ground Zero called all attacks to misfire at the moment Kamui's portal was disrupted. The rest of both of your turns would never occur, however Kamui would take the time to exit one of the portals he created earlier in the fight. Established in the air, he would emerge a bit to witness the change in landscape.
OOC
You Must Properly Defend from Ground Zero Collapsing. Failing to do so, will result in an Undetermined Amount of Damage.
Incoming! Xuebei warned her sisters, as the rocket had been launched but by the time it had happened it be too late, causing the ground collapse underneath them – however Jamilia wasted no effort as she moved her hand in a gesture. This cause a shadow from her own being casted over some of the rubble under her to stretch out and swiftly wrap around the trio. As they are all warped to the Negative Zone – where Jamilia would place them five meters away from the crash site where all the others would meet if she hadn’t done her maneuver but she noted that this wouldn’t last long but it gave the girls a moment to breath as they rested inside the dimension. Jamilia breathed heavily – looking at Xuebei and Naomi who were all tired as well. “What the hell just happened?” she asked Xuebei. “That damn rat, he managed to gain some sort of explosives from one of his team mates – so now is he only not sniping; but he has that rocket launcher.”
Jamilia sighed, she needed her sisters help once they reached this far – as she noted environment. She looked at Naomi, whom she had been training for over a year as well and decided it was some time for some trans dimensional attacks. Naomi nodded as her eyes turned a glaring red color as she opened a portal once more from her dimension as she launched controlled the rubble made from the falling building an brought it through the portal but molded it’s shape into that of a large stone spike. It was five meters wide – as it flew through the portal its own shadow casted once more as Jamilia timed it accordingly as the shadow warps it from the Negative Zone and launched it through it as it swiftly crashed into the location where all the others may have landed as the shadows casted in the darkness of the garage from the sunlight above made it easier for it to from directly behind the Fang duo.
Name: Penumbra: Darkness Forever Quirk: Umbra Quirk Level: Intermediate Rank: E – A (B) Experience Points: 155 Type: Supplementary Range: Close - Long Damage: 0 Description: Using the properties of the negative zone, the user is able to control the darkness/shadows in order to wrap around a being(s) and bring them into the Negative Zone. This is done via using their shadow/preexisting shadows as a medium to open the door way into the zone. The speed of the warping is based on the ACC of the user. This can also be used to return back into the normal world via opening the gate and placing the user back through another shadow. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Name: Penumbra: Shadow Realm Quirk: Umbra Quirk Level: Intermediate Rank: E – A (B) Experience Points: 155 Type: Supplementary Range: Close - Long Damage: 0 Description: The user is capable of opening access to the Negative Zone via shadows and darkness. Any shadow within her range can be used. This technique is only used to make the shadows absorb or release objects. The speed at which this technique absorbs or release objects is based exclusively on the user's Accuracy. The user can only absorb up to one object per usage and can only absorb up to the rank used regardless of the damage. Another thing is that the object in question being absorbed must be proportionate to the shadow being used. A human-sized object isn't going to absorb a 5-meter radius fireball i.e. The drawbacks of this technique are outlined in parent technique and follows standard usage limits/ranges based on ranks.
Name: World Reconstruct – Terra Quirk: Universe 1 Quirk Level: Basic Rank: D - B Experience Points: 80 Type: Offensive, Defensive Range: Close - Long Damage: 2 – 4 (4 + 1 (Spatial Manipulation) = 5) x2 (Major Organ DMG if hit successfully) = 10 Description: This technique acts as Naomi’s basis of Universe 1’s ability to manipulate anything within the dimension, in this case solids. The user may bend, twist, morph etc into any shape of form she desires. The damage is largely based on the rank of the technique. The user may also create doors (through the Portal Jump Quirk) in order to bring the solids into the real dimension in order to attack the enemy. While the door creation is governed by Portal Jump, thus can only spawn three meters away – Naomi can manipulate the construct up to the rank used. She may also manipulate more than one construct at once though the power is divided by each construct with a limit of four per control. The speed at which the construct moves from the mimicked dimension is based on the users SPD (While in dimension or when brought from the user other dimension via Doors).
Last Edit: Jul 26, 2018 2:36:59 GMT by Nightingale
Immediately after Deathpierce had foiled Kamui, did the resonance of a thunderous blast, shriek across ground zero. Triggered by a powerful impact's tremor as its shock-wave rippled through concrete. Based on the attack's nature and her faith in the man, Deathpierce surmised; perhaps Kugo was bound to get if not already, serious. An ill boding omen as his temperament was far from magnanimous when 'actually' trying. In a bid to rid herself of favor owed to Brawn, she'd alerted his student via touch and 'dosed' him with her index [Rose] and thumb [Rose]. Meanwhile, Duma had proceeded to erect a five meter EM bubble [Freeform] around them. Thus, as the ground beneath caved both remained suspended airborne. By then, M'sondaa, attentive to the Lucas Duo executed consecutive attacks. With his right, he spawned [Stima] and detonated a bright magnified [8.5 SPM] electric sphere [three meters] beside the falling pair. [Stima posses enhanced opaque and blinding light upon emergence. Two elements which halt Penumbra: Darkness Forever successful completion. Resulting in no Negative Zone.] With his left, he increased the concentration of the EM field above the pair to forcefully pull [Freeform] both towards it [STR superiority needed to resist EM force]. The later move occurring immediately after the sphere had spawned and well into its blindingly bright and [omni-directional] detonation distance of eight meters. [Microwave's deals internal damage and nullifies physical regeneration and healing. Ultraviolet which bypasses damage shaving granted by techniques and traits.]
Base: 35-15-15-30
Total: 55-25-20-60
All existing customs are present in MS.
SPM: Tracking [8.5] , Movement [7] and Attacks [7 or 7.5]
Name: Rose Quirk: Lethal Rank: D-A (A) Experience Points: 150 Type: Offense | Defense Range: Mid Damage: +10 (STR) | +10 (ACC) Description: A passive that sees Deathpierce calculate the “absolute lethal dose” of whatever blood interacted with. Once exposed she reacts, retroactively enhancing them with her own corresponding rank technique or level. This move uses her understanding of biological functions and triggers hormonal spikes. Increasing any combination of Strength, Stamina, Speed and/or Accuracy. Allies under Deathpierce touch are susceptible to its effects. Although passive it exhibits usage restrictions. In that used combinations cannot exceed its corresponding technique rank restriction.
Name: Rose Quirk: Lethal Rank: D-A (B) Experience Points: 150 Type: Offense | Defense Range: Mid Damage: +5 (STR) | +5 (STA) | +5 (ACC) Description: A passive that sees Deathpierce calculate the “absolute lethal dose” of whatever blood interacted with. Once exposed she reacts, retroactively enhancing them with her own corresponding rank technique or level. This move uses her understanding of biological functions and triggers hormonal spikes. Increasing any combination of Strength, Stamina, Speed and/or Accuracy. Allies under Deathpierce touch are susceptible to its effects. Although passive it exhibits usage restrictions. In that used combinations cannot exceed its corresponding technique rank restriction.
Name: Stima (Xuebei) - (Naomi) - (Jamilia) Quirk: EM Rank: D-B (G) Experience Points: 80 Type: Offensive | Defensive Range: Self - Long Damage: 7 = 3 (Stima) | 2 (Traits) | +1 (STR) | +0.5 (Ongpo) | +0.5 (Conductor) | Microwave [X2 Organs Modifier] Description: A technique utilizing electromagnetic properties of electrokinesis. This is realized through inducement of environmental, artificial or quirk generated electric fields. M'sondaa can fire electric projectiles, shroud targets, influence charge (electrify) and create constructs capable of withstanding damage per rank interaction. The frequency element of charged particles allows it a vibration aspect. Electrical conductors and targets with an inherent weakness to frequencies will experience additional damage. Drawbacks: D-G Ranks deals additional 0.5 damage. B-Ranks deals additional 1 damage. Drawbacks: The moves is susceptible to the workings of EM expenditure. Techniques follow usage rank restrictions: G Rank (4) and B Rank (3).
Name: EM [X2] (Xuebei) - (Naomi) Quirk: Emitter Quirk Level: Basic [Ascend] Rank: D [Freeform] Experience Points: None Type: Supplementary Range: Close Damage: 6 = 1.5 (Freeform) | 2 (Traits) | +1 (STR) | +0.5 (Ongpo) | +1 (Gamma) | Ultraviolet Description: EM enables the manipulation of electromagnetism, one of Four Fundamental Forces. M'sondaa can control and interact with electric fields, magnetic fields and electromagnetic wavelengths. These manifest through telekinetic harnessing or producing charged particles. Attraction, repelling and levitation via distortion of magnetic polarity. Influence over electromagnetic energies by altering frequencies. Either's application, limited to targets that don't exceed five meters in size. At this level electric and magnetic feats can be achieved at FF (Requires Technique to be Made). Once activated the user exudes an inconspicuous EM membrane-like sheen. EM is largely dependent on ones physical and mental capabilities. Physical and Ranged attacks are determined by STR and ACC respectively. The former also determines required STR superiority to resist EM force.
Name: Reaper Hat Equipment Type: Accessory Equipment Grade: C Type: Supplementary Range: Self Stats: +0.5 SPM Tracking Description: A black wide brimmed hat, 13" in height and almost 3' in width. It combines technology with style via external materials that protect its sensory laced internals. The former casting a perpetual shade over its wearers face to obscure them from all manner of elements. Where-as the later's electronics spikes neural signals & boosts one's spatial awareness. This reflected as a drop to incoming projectile & physical speeds & an increase to quirk execution technique range by two meters. Tailored to EM, its last application allows for resistance; D-rank & below immunity, to science based forced motor control or mental illusions: (PIC). Payment: 3000
The skin OTHERWORLD was made by JAWN of WICKED WONDERLAND.
DAWN OF TORRMOW [DoT] was created by WHOA. The sample background image was created by AVODKABOTTLE.
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