Legends aren't born! Legends are made! From the humble beginning of those seeking glory, they strive to rise to the occasion to establish their legacy.
Legacies crafted from the ambitions and actions of those extraordinary. Born with powers that exceed the capabilities of mere mortals, everyone is destined for greatness.
Remember, Legends aren't born. Legends are made! However, every legend is different from the other. Every legacy leaves a wake of darkness in its wake or a shining ray of hope. The question is, what type of legend will you be?
WELCOME TO Dawn of Tomorrow!
< People Read, Please! >
updates
< CRISIS SYSTEM ARRIVED! > The Crisis System has finally be constructed and release to the general public. We encourage people to test out the system and enjoy themselves in drafting grand stories capable of changing the dynamics of the Role-Play World. Understand that the system is new, thus there are some kinks to be worked out that we couldn't due to not having enough man power to test! Make sure to read the rules which are placed in the Rules and Checks section of the RP Boards.
< THE NEXT MAJOR EVENT! > The Next Major Event will arrive starting the first week of Decemeber! Why are we making this announcement so early? Because we want to provide ample amount of opportunity to warn the community to start preparing and testing out their move sets. It will be a faction event once more, which means Heroes vs Villains BUT remember that Vigilantes are now thrown into the fray. It would be utter chaos so stay tune!
< To Be Announced > TBA
Post by Big News Gecko on Aug 10, 2018 16:53:19 GMT
Stepping on the Earthquake Zone, the trembles immediately felt petrifying. Something was causing the ground to vibrate furiously, enough to cause even more destruction to the terrain. Yu was plagued by such actions, drastically weakening his mobility. The hazardous terrain was currently besting him.
Yu's Information Starting Position: M10 Endless Position: M9 30 / 20 / 20 / 30 + Standard Trait Package [3 Movement SPM] - [2 Movement SPM] = 1 Movement SPM
Stepping on the Earthquake Zone, the trembles immediately felt petrifying. Something was causing the ground to vibrate furiously, enough to cause even more destruction to the terrain. Yuki would, having split up from Yu to tackle more ground figured to traverse the grounds with more ease; she would have to utilize her quirk sooner than she figured. Her quirk ability was not exactly beneficial to those directly, but Yuki wanted to show the world that despite her dangerous quirk; she was hero material. She would secrete acid at the soles of her feet to breakdown the earth, sliding towards the nearest bot with great speed.
Yuki's Information Starting Position: J7 Endless Position: L5 25 / 25 / 25 / 25 + Standard Trait Package [3.5 Movement SPM] Power Move: Using Acid to Breakdown the Ground for Faster Travel
Name: Slip n Slide
Quirk: Acid
Rank: G
Experience Points: 20
Type: Supplementary
Range: Self
Damage: +10 to the Speed Attribute.
Description: the use secretes a fine layer of acid to breakdown the ground and serve as wet slide for her to glide upon, due to the solubility and liquid like texture of the acid. Traveling like this increases her mobility.
Note: G-Ranks can only be used four times per battle.
Seeing the entire ocean and stranded bots meant there was a ticking time to potential lives be lost to the overwhelming waves. Kimiko understood this and began to use her quirk, releasing several bursts of her explosion. Another force behind them for her to soar through the sky.
Name: Festival
Quirk: Explosion
Rank: G
Experience Points: 20
Type: Supplementary
Range: Self
Damage: +10 to the Speed Attribute.
Description: the use understands and has mastered their quirk proficient, enough to let out small explosions at any moment notice. Serving well as an instinctual, snap judgement technique - the user can utilize this explosion quirk freely within a smaller scale.
Kimiko’s Stats: 20/20/30 + 10 (Festival)/30 (4 SPM Tracking) (5 SPM Movement) Kimono Starts J13 and Ends at F13
As he neared the bot to save, the winds emanating from the tornado picked up, lifting them higher into the air.
"Ain't this about a bi...,"Blackmayne mumbled under his breath. If he had his 12Dipper equipment, this would be easier but he'd make due with what he had. Channeling units, Blackmayne activated his panels of his boots and created a steady beam of energy to fly towards the bot now airborne, catching her as he began to descend back towards the earth, deactivating his enhancements to his gauntlets while doing so.
Equipment (Weapon): These Hands Rank: D - G Experience Points: 30 Type: Supplementary/Offensive Range: Close - Mid Damage: 2 - 3 Description: After first absorbing ultraviolet radiation and solar energy, the user expels this in the form of heated plasma beams from his gauntlets or his boots, allowing him to create a streaming attack that he can move in different directions to reach the max of close range distance. When released from both gauntlets or boots, the total DMG dealt is divided evenly between each one. He is also able to achieve sustained flight by directing said plasma beams towards the earth or a solid object he's standing on to push himself into the air, the height he's able to reach being the same range limitations for that respective rank used.
Note: These beams expel energy at three SPM. Note: The flight can be sustained for up to two turns per use, Increasing by 1 turn for every rank above D to a max of 5 turns Note: Only requires the initial charge for it's respective rank to sustain. However, when sustained, the user cannot use that limb to attack as it is utilizing the energy beams. Note: G Rank can only be used 4 times.
Quirk: Sunbloomer Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: 0 Description: The user enacts a photon-capturing zone around their body, allowing them to absorb raylight from the sun. Unlike most of Asahi’s techniques, this one does not consume energy but instead replenishes the energy. The user recovers as much energy as it would cost them to use a technique of Synthesis' rank.
✶ The zone isn’t sustained and as a result this technique must be used every time sunlight is absorbed.
Jiren would continue to move across the safe zone, moving from J13 to J16 while surveying the winds increase of force. The forceful winds seemed to lift the victims up. Thankfully jiren himself could take flight and that is exactly what he would do once he had lined himself up for the path of least resistance.
Sir Arthur would take a step within the terrain, immediately feeling the grasping winds of the destructive tornado. They were would, but the prince maintained his gripping on the ground he stood upon. The bots they were supposed to rescue began to float high in the air, out of the reach for both he and Marina. Sir Arthur would have gone insane trying to think of a way to save them if it had not been for Lawrence. Shortly after they lifted into the air, he went airborne to retrieve the bot; showing skill in maneuvering in the air. Even though he was a land dweller.
Marina had also witnessed this ordeal and began to draft up multiple ideas. Perhaps their collaborative efforts could be more effective if they worked along with those here too. After all, the most important part was saving all those in danger here. It seemed they had lucked out because due to the brief conversation with her partner, she knew neither of them could fly. Revealing her plans to Arthur, he would grasp hold of her once more to ensure the winds took neither them away unexpectedly. Arthur would begin to speak.
"Lawrence. We both can achieve our goals if we work together!"
Marina's eyes began to drift to her palms as she knelt down to feel the ground below. The raging winds of the tornado would definitely make it difficult for her to save those flying. But, maybe with the help of everyone, she could make something that would stop them from flying away once they had a hold of them.
"Ill make a...I don't know.. a cart I guess?..."
Arthur could not help but snicker at the idea of such a contraption being made to help us.
"Using you as the engine, we can steer our way into the sky. Grabbing everyone..."
In an instant, she began to form 8 diamond spikes in a circle formation tightly rooted into the ground. She took a hold of one of them and looked around a bit. Those bots should be able to securely rest within her walls once they were able to get a hold of them.
"This should be good... But just to be safe, anybody got anything for extra safety?"
Arthur on the other hand unscathed Excalibur and began to strike the ground around its circumference. With such strength and poise, the prince was capable of actually upheaveling the ground. With Marina on the platform, it began to float upwards.
"If you all can save the bots? I will gain the attention of the criminal at large! I'll stall him until you all can finish?"
With that Arthur began to sprint towards the center, potentially reaching faster than expected due to the drawing winds.
name: diamond rupture x2 quirk: natural construct rank: epsilon - delta experience points: 15 type: offensive range: close damage: 1-2 description: while making contact with the ground, the user is able to convert a portion of the ground into a continuation of smaller diamond spikes. the spikes continue outward from the location of the user until reaching the five meter limitation. spikes formed from diamond are sharp enough to puncture skin. each spikes raises to about 36 inches [3 feet] and cannot exceed past 5 meters in diameter from the user.
note: the user is able to create a range of 1-4 spikes and damage can vary depending on how many are present. [ex. summoning one spike can do 2 damage. or summoning 4 with each doing 0.5 damage each.]
Name: Embrace of Purgatory x2 Custom Fighting Style: Dance of Avidya Rank: E-B Experience Points: 85 Type: Offensive | Defensive Range: Close Damage: 1-4 [6 Damage Each Technique Use Due to Traits, But Split into 12 Strikes to Break the Ground] Description: Arthur Pendragon embraces the Dance of Avidya Fighting Style, more specifically the Zengosayuu no Shisei (All Directions Posture) stance to perform simple slashes from all eight traditional angles from fighting. The user will simply swing their weapon arm horizontally, vertically, or diagonally to slash their target.
Note: Requires the Zengosayuu no Shisei position to be active. Note: Performing Several Slashes causes Damage to Split Evenly.
Current Status
Strength: 25 [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait]
Stamina: 25 [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait]
Speed: 45 (5.5 SPM Movement & Attack Speed) [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait] & [+10 Hitoshirenu no Shisei] & (+1 SPM Movement Speed Sir Tor the Inspired Trait) & (+10 PHY Support from Sir Tor the Inspired Trait)
Accuracy: 25 (4.0 SPM Tracking) [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait] & (+1 SPM Tracking Aglovale the Insightful Tracking)
Séance Drain: 20%
Strength: 15 [+5 Jack of All Trades] & [+5 University Combat Training]
Stamina: 15 [+5 Jack of All Trades] & [+5 University Combat Training]
Speed: 15 [+5 Jack of All Trades] & [+5 University Combat Training]
Accuracy: 15 [+5 Jack of All Trades] & [+5 University Combat Training]
Another illustration was shown as Roland and Mob flew across the ocean along with the first bot they had rescued.
“ARRG MATTEY! I think I see someone over there yonder!”
Mob and Roland flew and located another bot in the ocean . “Another bot! Let’s go save him!”
Roland smiled. He liked Mob’s sense of keeping a cool head in the midst of a high-pressure environment. Mob also appreciated Roland’s quick wit and unique quirk to heal, making their team an interesting unique experience and supplementing Mob’s lack of healing. Mob and Roland reached the bot. Casting his "Ward" twice around the damaged bot, in order to restore it back to full power, Roland watched as Mob picked the bot up telekinetically as they would fly looking onward to potentially more rescues.
Name: Ward x2 Quirk: Repairrier Quirk Level: Basic Rank: E-D Experience Points: 15 Type: Supplementary | Defensive Range: Close Damage: 1-2 Description: A variant of Roland's "Sanctuary" technique, this allows Roland to create a single barrier up to close-range away, with a close-range radius in size. The barrier itself is variable in shape, but retains the healing properties appropriate for its rank. The barrier is mobile once it is created. In the event the barrier is damaged (but not broken), this technique can be recast at the cost of a moveslot to reinforce the barrier back up to its maximum integrity.
No new activations on Mob.
Base PHYS:
R:15/25/15/15 M:15/20/20/15
Mob has an effective 4 SPM, granting four blocks of movement.
Origin: G15 Destination: G19 Powerplay: Healing and Taking H bot at G19.
Jiren would watch the winds whip wildly as the bots he sought to rescue took off higher and higher. With his sunbreaker active he felt sure he could be safe from the wind but still chose to remain in the safe zone for now moving to line up with a straight path to a bot.
Post by Big News Gecko on Aug 10, 2018 21:29:00 GMT
Sir Arthur would see the storm of the eye close to him and hell if he could not see it, the power behind its suction was enough for the prince to forcefully feel it. He figured the culprit for this crisis was within side, which meant he had to plunge through the destructive winds one way or another. Sir Arthur reached one of the walls and then sheathed Excalibur, focusing with intensity to slice through the its raging winds. In one swoop, the prince would cut open a path – one strong enough for the prince to slip through. From there he could see the bot and extended the holy sword so that its tip would be pointing at the culprit.
“I have come to cut you down in the pursuit of what is pious! Fiend you will fear my mighty sword!”
Arthur Separate
Starting Location: N14 Ending Location: O15
Séance & Natural Construct Customs
Name: Embrace of Heaven Custom Fighting Style: Dance of Avidya Rank: B Experience Points: 50 Type: Offensive | Defensive Range: Close Damage: 0 Description: Arthur Pendragon embraces the Dance of Avidya Fighting Style, more specifically the Hitoshirenu no Shisei (Rear Hidden Posture) stance to rapidly unsheathes, attacks, and re-sheathes their chosen sword with a standard grip. An interesting feature, Arthur can forfeit the stance’s boosts to perform this technique with a reverse grip from beside-and-over his head.
Note: Requires the Hitoshirenu no Shisei position to be active. Note: When Performing Embrace of Heaven, the technique is performed an additional +1 SPM.
Current Status
Strength: 25 [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait]
Stamina: 25 [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait]
Speed: 45 (5.5 SPM Movement & Attack Speed) [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait] & [+10 Hitoshirenu no Shisei] & (+1 SPM Movement Speed Sir Tor the Inspired Trait) & (+10 PHY Support from Sir Tor the Inspired Trait)
Accuracy: 25 (4.0 SPM Tracking) [+5 Dance of Avidya] & [+5 Sir Gawain the Devoted Trait] & (+1 SPM Tracking Aglovale the Insightful Tracking)
Finding the first bot to rescue, asahi takes a moment to appreciate his friend Derek passing right above them to take care of the bot. Immediately jumping into action, he grabs the bot and immediately takes him high into the air. He knew he was a liability at his current level and needed to give Supernova freedom to perform his attacks without worrying about him or the bot. “I’ll take care of the bots, so go all out Nova!”
Asahi: 25/15/15/15 Flying at 2.5 + 1 + 0.5 = 4 spm Energy Levels: 100% Starting at: N6 Moving to: O7, rescuing the bot Finishing at: O6
Quirk: Sunbloomer Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: +0.5 Damage Shaving | +0.5 SPM to Movement Speed Description: The user coats himself in energy which allows him to move propel himself through the air at a faster speed than through his passive flying abilities. The coat of energy provides protection.
❖ Drawbacks❖
✶ It consumes the appropriate energy percentage, per the parent technique. ✶ The initial expenditure only covers 3 turns. After conclusion, in order to maintain the boosts, the technique must be used again.
Quirk: Sunbloomer Rank: D Experience Points: 10 Type: Supplementary Range: Self Damage: 0 Description: The user enacts a photon-capturing zone around their body, allowing them to absorb raylight from the sun. Unlike most of Asahi’s techniques, this one does not consume energy but instead replenishes the energy. The user recovers as much energy as it would cost them to use a technique of Synthesis' rank.
✶ The zone isn’t sustained and as a result this technique must be used every time sunlight is absorbed.
Post by Big News Gecko on Aug 10, 2018 22:06:19 GMT
Completely hindered in his movement plan, Yu continued to move at a slow pace - hoping the rest of the other heroes were doing something to alleviate the situation.
Yu's Information Starting Position: M9 Endless Position: M8 30 / 20 / 20 / 30 + Standard Trait Package [3 Movement SPM] - [2 Movement SPM] = 1 Movement SPM
Continuing on her path, she began to wonder how well her partner was doing. She began to wonder how well all her cohorts at Horizon College were doing. The first half of the Sports Festival was being dominated by Dawn University. She hoped that her friends were strong and capable of enough to turn the tides, show the world that Horizon College produces fine heroes themselves. Make Professor Lux proud! With her determination, Yuki steered forward - eventually spotting a NPC trapped within this conclave earth structure.
Yuki's Information Starting Position: L5 Endless Position: N3 25 / 25 / 25 / 25 + Standard Trait Package [3.5 Movement SPM] + [10 PHY to SPD] = 4.5 SPM Power Move: Using Acid to Breakdown the Ground for Faster Travel
Name: Slip n Slide
Quirk: Acid
Rank: G
Experience Points: 20
Type: Supplementary
Range: Self
Damage: +10 to the Speed Attribute.
Description: the use secretes a fine layer of acid to breakdown the ground and serve as wet slide for her to glide upon, due to the solubility and liquid like texture of the acid. Traveling like this increases her mobility.
Note: G-Ranks can only be used four times per battle.
Giving someone a piggy-back ride was extremely tough, especially because her quirk was not designed for smoothing flying. Nonetheless, she managed to get the the bot into a safe area which was the coast off the Tsunami Zone.
"Stay there, I will lead you to safety. I just need to get more of you to safety!"
Kimiko would establish enough distance before propelling herself back into and upward on the coast. She spotted another bot in trouble!
Kimiko’s Stats: 20/20/30 + 10 (Festival)/30 (4 SPM Tracking) (5 SPM Movement) Kimono Starts F13 and Ends at D10
Haseo still swimming. Raging tides brushing up against him. This was the only time he felt cursed to ny have a quirk that could aid him in such a way. But just because you you don’t have it don’t mean your duties as a hero is over. Continue to swim through all obstacles , looking at somebody in the far distance decided to look for those who needed help more than others. He continued to swim forward
Post by Big News Gecko on Aug 10, 2018 23:06:54 GMT
As the two approached what seemed to be the culprit of the Firestorm Zone, Blitz spotted two stranded bots suffocating to the smoke and flames that was consuming the forest all over.
"We have to save them!"
"I am on!"
Blitz wound continue without worry, placing her trust in her partner. She would approach the villain while Hive Mind would dispel two of his clones towards the southern area of the zone. He dispelled them in order to raise two more. His natural maximum amount of clones he could control were six, however the hindering smoke and heat was fatiguing him.
He only had the energy to cast two more of them, which he did. The plan was to create two clones to split and assist both bots back to safety. He refused to leave Blitz alone in this forest, hence he caught up to her after securing the means to escort the bots out.
Name: Hive Mind Quirk: Clone Rank: E-D-G-B Experience Points: 85 Type: Supplementary Range: Self Damage: +0.5 to Movement SPM Description: The user releases ectoplasm from his mouth and shape it into clones of themselves. The user and their clones also appear to share the same mind, thus the original is aware of what their clones witness even if they are at a long distance from them.
Note: Dependent on the amount of PHY in the Accuracy Attribute, as discussed in the Parent Technique, the user can create X amount of clones.
Blitz's Stat Layout:
Strength: 20 [ +5 Private School Diet] & [+5 Jing]
Stamina: 20 [ +5 Private School Diet] & [+5 Jing] - BUT -10 Due to Heat of Firestorm, Stamina is 10
Speed: 35 (+1 SPM Movement due to Jing) [+5 Private School Diet] & [+5 Jing] & [+10 Neutral Jing] = 4.5 SPM Movement Speed
Accuracy: 25 (+1 SPM to Tracking due to Jing) [+5 Private School Diet] & [+5 Jing] = 3.5 SPM to Tracking Speed - Immune to Smoke Debuff
Hive Mind's Stat Layout:
Strength: 20
Stamina: 20 - BUT -10 Due to Heat of Firestorm, Stamina is 10
Speed: 30 (+1 SPM due to Trait Package) = 4 SPM Movement
Accuracy: 30 (+1 SPM due to Trait Package) = 4 SPM Tracking - BUT -10 Due to Smoke of Firestorm, Accuracy is 30 / Tracking is 3.5 SPM.
Hive Mind's Clones Stat Layout:
Strength: 15
Speed: 15 (+1 SPM to Movement) = 2.0 - 2.5 SPM Movement
Accuracy: 15 BUT -10 Due to Smoke of Firestorm, Accuracy is 5 / Tracking is 1 SPM.
As he landed, Blackmayned heard Golden Knight call out to him by name.
"Lawrence. We both can achieve our goals if we work together!"
Shaking his head, Blackmayne mumbles under his breath "Don't be using my government name, mane, cmon..."
Listening to the plan, Blackmayne's eyes look around the field, taking note where the others they had to rescue were, he couldn't see far enough across the field due to the tornado but he knew there was someone further south than them.
As he turned back to Golden Knight, he noticed that he had partnered with one of the students he did not recognize. Perhaps from Class 1B. Zircon, as she went by, had suggested making a cart and as Golden Knight chuckled, the ground slightly shook as diamond spikes grew and formed a knit like cart. Understanding the plan, Blackmayne nodded and grinned a little as the Prince ran off and mumbled to himself, "Bruh crazier than I am, ha."
Turning to the cart, Blackmayne begins to speak after lowering the bot he grabbed into the cart.
"Alright, let's head towards the bot near the end of the zone. The tornado continues to pull them in towards it, so we need to move towards them while accounting for the inevitable drag"
Post by Big News Gecko on Aug 11, 2018 0:12:54 GMT
Skybox
It seemed Dr. Dorian was feeling superior once more. He watched from the skybox, unable to help himself from scoffing at the actions of Dawn University. The fuel between the schools were completely fabricated from the media, yet it could bleed into the professor’s emotions. Unbeknownst to those not officials at Dusk Institution, he was under pressure. The board wanted results and his occupation was on the line should the school not appeal to the agencies around the world. With everything weighing down on the professor, Dr. Dorian was beginning to crack under pressure. Why did Dawn University get the chance to compete? Their first years were experienced compared to the new comers. It wasn’t fair, thinking about it frustrated him.
“It seems the students of Dawn are prioritizing combat. Pfft! Mongrels…”
Dr. Hyde would speak as Professor Lux grasp hold of Bowser whom wanted to fight.
“Dr. Dorian. What does it mean to be hero?”
“Pfft! What kind of question is that?”
“One that deserves an earnest answer. Doctor, what does it mean to be a hero?”
“I am not answering this…”
Professor Dupe completely detested Dorian. How could such individual found himself to be an educator when all he did was secretly criticize the students? Granted it was not in front of them, but this behavior and perspective surely found its way bleeding into the daily interactions that was schooling. Annoyed by such behavior, she began to ball her fist. For once, she was on the same page as Bowser.
“You are a sad excuse for an educator…for a mentor Dr. Dorian…”
“What was that......”
Announcer's Booth
“OHHHHHHH! AND THE CHALLENGE IS HEATING UP FOLKS! CHECK THE CAMERAS PEOPLE!”
At that moment, in multiple terrains, the students were performing all sorts of rescues. Others were engaging the villainous bots that were causing the crisis.
“THIS IS CRAZY! THE STUDENTS ARE PERFORMING SPECTACULAR RESCUSES. TELEKINESES, FLYING, CLONES! ITS SO CRAZY…I JUST CANNOT CONTAIN MYSELF!”
At that moment, the Earthquake Bot stomped its foot to quake the terrain once more. The buildings around began to collapse, sections crumbling down to the streets below. It spotted an adversary and enter battle mode, ready to strike down SuperNova. It locked on and analyzed the student, reciting information.
“SuperNova! Dawn University Student! Quirk: Photo Embodiment!”
Meanwhile the Firestorm Bot performed the same analysis process. Reciting information about Blitz and Hive Mind. Developing a plan to defeat both students, it began release flames to cause a large ring of intense fire to prevent them from leaving. Its purpose was to stall until the bots suffocated.
“Had to reallocate resources, bots will not suffocate for another three turns.”
And in the Tornado Zone, it analyzed Golden Knight. Releasing that the hero specialized in close quarter combat, it began to release massive winds to keep the student at bay. If successful, the student would be forced back into the destructive wall of the tornado. Meanwhile the stability of the tornado was slowly being compromised. It raised in scale, drawing pieces of the terrain into the air.
“Two Turns! The civilians will fall to their death”!
The Crisis: Rules & Regulations
► Sports Festival
→ Challenge III - The Crisis (Team Objective): The Third Challenge of the Sports Festival is a rescue zone. The objective is to reach areas on the map that are occupied by injured civilians. Do your best to deliver them to the center the map where the rescue zone is established.
There will be Two Post Before Each Major Update. Each Major Update is 24 Hours. You Can Only Post a Second Time After Every Captain Posts
Crisis Fundamentals
There are Four Terrains. Each Terrain has Different Effects Should You Enter and Stay in the Terrain.
Top Left: Firestorm Zone (Burning Forest)
Heat and Smoke Lowers Stamina and Accuracy by 10 PHY Each.
The Flames were Intensified - The Bots will Suffocate in 3 Rounds if you Do Not Reach the Bot.
The Firestorm Bot has caused a Ring of Fire to Circle Around the Box. You can smother (somehow) one side of the flames to escape or run through, but that will be Five [5] Damage received.
Firestorm Bot - 40 PHY in Each Stat (No Stamina) | 20 Health Points
Top Right: Tsunami Zone (Ocean with Shipwrecks)
Ocean Converts Movement Speed to the STR Attribute
The Water will Drown the Bots in 1 Rounds - The Shipwreck will Explode in 2 Turns.
Tsunami Bot - 40 PHY in Each Stat (No Stamina) | 20 Health Points
Bottom Left: Earthquake Zone (Collapsed Buildings)
Uneven Territory Results in -2 SPM to Movement Speed
The Earthquakes have caused Dislodging Earth - Its Tougher to Reach the Bots. The Blue Lines Indicate You Cannot Access the Bots from that Side.
The Earthquake Bot has caused Buildings to Topple Over. Mark by the Red Lines, They are Boundaries that Cannot be Crossed and Takes the Entire Turn to Fly Over. Must Break Through. Each Box with a Red Line Requires 9 Damage to Breakthrough
Earthquake Bot - 40 PHY in Each Stat (No Stamina) | 20 Health Points
Bottom Right: Tornado Zone (Raging, Destructive Winds)
At the End of Each Major Update, You Will Move Two Boxes Close to the Center.
The Winds have Lifted All the Bots in the Air - Each Turn They will Randomize. Defeating the NPC will Cause All of them to Drop.
The Tornado Bot has caused the Pieces of the Terrain to Fly into the Air. Marked by the Blue Dots, These Pieces Prevent Movement Onto the Box. Each Piece is Worth 4 Damage However. Destroying them frees the box. The Villain Bot is Releasing Winds at 50 Strength. Failure to Properly Respond will Force the Target to hit the Wall of the Tornado which deals Five [5] Damage.
Tornado Bot - 40 PHY in Each Stat (No Stamina) | 20 Health Points
Crisis Movement Rules
The Number of Boxes You May Move Determines On One Factor: Movement Speed
For Every 1 SPM in Your Movement Speed - You Can Move One Box.
Everyone is Starting in the Blue Box in the Middle of the Map.
Can Only Move Left, Right, Up, and Down.
You May Move On the White Boxes
Interaction Rules
There are Two Types of Bots.
The Letter "M" Represents Mobile Bots. Once You Land On a Box with the Letter M, They Do Not Require Healing to Move. They will Move Wherever You Move. However, They Will Slow You Down By 1 SPM.
The Letter "H" Represents Handicapped Bots. Once You Land On a Box with the Letter H, They Require Healing to Move, Otherwise You Need to Carry Them Somehow. Carrying Slows You Down by 2 SPM.
There are Four Villain Bots, in the Center of Each Terrain. They are Responsible for the Crisis. You May Interact with Them, But Doing So will Trigger a Cutscene.
Firestorm Zone: The Coordinate is E5
Tsunami Zone: The Coordinate is E15
Earthquake Zone: The Coordinate is O5
Tornado Zone: The Coordinate is O15
Special Rules:
The Previous Challenge Reward Winners - Golden Knight | Jiren | Bastion | Antares | Zircon
Each Winner is a Captain, Which Will Command a Group of Students
The First Post of this Cycle is the Captains Making a Post to Recruit 1 Member and the Members Accepting.
The Contestant known as Derek is unable to use his Quirk without his costume: He is allowed to use his costume from here on out.
The Captain is the Only Person to Post, Unless the Member has Separated from the Captain, Hence Work On the Posts Together.
Each Group has Four Moves They May Perform Per Post, However Each Member Can Only Use Two Mores. Each Member Gets 3 Free-Form Actions. If the Members Separate, Everyone Gets the Regular 3 Moves OR 6 Free-Form. Not Both.
In the First Post, Choose the Terrain You Want to Enter. Once You Enter, There is No Exiting Accept to Bring the Bots to the Blue Square
Special Note: There is a Shipwreck in the Tsunami Zone. The Coordinates Featuring the Shipwreck is Whatever Boxes the Ship is Touching in the Image.
In the Order of Post, You Will Be Assigned Titles for the Team. They will look like "Team 1, Team 2, etc"
This Challenge Will Only Last 7 Rounds (5 More Updates from This One)
Jiren's Sunbreaker Allows him to Ignore the Wind's Suction Power.
The Earth Structure, Zircon who is On It, and Blackmayne are Sucked Two Boxes Inward.
IN EACH POST, PLEASE INCLUDING A STARTING POSITION AND AN ENDING POSITION. USE THE MAPS' COORDINATES TO DO SO.
Asahi leads the endangered bot away from the villain, believing his teammate was better suited to deal with the villain, ensuring it’s safety and analysing any possible harm it may have sustained. “Have you sustained any damage, physical or otherwise?”, he asked the bot. "Let's get you out of here"
Powerplay: Attempting to show heroic demeanour by treating the bot as a real civilian in a crisis, ensuring it's safety and showing confidence in his own abilities to take it to safety. Also showing restraint and that he learnt from his mistakes, Asahi's temperature ability is toggled off and is causing no debuff to the rescued bot. Asahi: 25/15/15/15 Flying at 2.5 + 1 + 0.5 = 4 - 1 SPM with Movile bot Energy Levels: 100% Starting at: O6 Finishing at: Q7
The skin OTHERWORLD was made by JAWN of WICKED WONDERLAND.
DAWN OF TORRMOW [DoT] was created by WHOA. The sample background image was created by AVODKABOTTLE.
Images belong to their respective artists. All codes and scripts belong to their respective coders.